Page 1 of 2 12 LastLast
Results 1 to 30 of 271

Thread: Britannia

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Britannia

    I expanded into Gaul and then took over Spain, by the time i was finished with that i was in a war with Germania. After wiping out Gaul,Spain, and Germania I focused on Italy. Don't start a war with Dacia bc you need all the help you can get. Wiping out all the Italian Factions will be tough but as long as u have some diplomats outside your cities ready to bribe you should be fine until you own Italy

  2. #2

    Red face Re: Britannia

    It's me again.

    I've just went through 20 more turns and found that swordsman and warhounds are the bomb to use. They are the best before you get chariots and other good units. I've started a war with both the gauls and the germans.

    So, far my conquests are a success. I've captured all of the german lands and most of the gaul territory. I've made alliances with both the dacians and the spanish. Because I know the julli and the other roman factions are not to be trusted.

    I've got a little money and tons of land.

    right later

  3. #3

    Red face Re: Britannia

    ohhhhhhhhh yeah i forgot anybody know how to get druids.


    if you can
    Last edited by roman god's; 02-22-2005 at 00:43.

  4. #4

    Default Re: Britannia

    yea i wanted to kno that too but i bet u have to get the best form of the temple thing that lets u make woad warriors

  5. #5

    Default Re: Britannia

    I ain't played Britons yet, but for the Gauls you need the final Temple of Epona. There is a full temple guide in the guide section if I recall, so you can find out for sure there.

    Edit - Of course I meant Esus, not Epona (knew it began with E, like many great things).
    The temple guide can be found in Ludus Magna section and according to that you need the Sacred Grove of Brigantia.
    Last edited by Gallicflair; 02-24-2005 at 09:19.

  6. #6

    Default Re: Britannia

    Quote Originally Posted by Sinner
    BRITONS

    Brigantia (Healing)
    • Shrine
      Public order bonus due to happiness 5%
      Population health bonus 5%
    • Sacred Grove
      Public order bonus due to happiness 10%
      Population health bonus 10%
    • Sacred Circle
      Public order bonus due to happiness 15%
      Population health bonus 15%
      Druids

    Ancilliaries: Druid - healing type, Master Embalmer (Sacred Grove or greater), Physician (Sacred Grove or greater), Wise Woman, Witch

    Britannia (Trade)
    • Shrine
      Public order bonus due to happiness 5%
      Increase in tradeable goods 1
    • Sacred Grove
      Public order bonus due to happiness 10%
      Increase in tradeable goods 2
    • Sacred Circle
      Public order bonus due to happiness 15%
      Increase in tradeable goods 3

    Ancilliaries: Freeman Clerk - trade type (Sacred Grove or greater), Idiot Savant (Sacred Grove or greater), Numismatist (Sacred Circle only), Wise Man

    Andrasta (Victory)
    • Shrine
      Public order bonus due to happiness 5%
      Woad Warriors
    • Sacred Grove
      Public order bonus due to happiness 10%
      Experience bonus to troops +1
      Woad Warriors
      Head Hurlers
    • Sacred Circle
      Public order bonus due to happiness 15%
      Experience bonus to troops +2
      Woad Warriors (Experience 1)[/b]
      Head Hurlers (Experience 1)[/b]
    Okay, who's gotten the fancier retinue folk? i think the embalmer is a typo from egyptians. The others? dunno. Anyone else gotten the listed stuff?

  7. #7

    Default Re: Britannia

    Quote Originally Posted by roman god's
    It's me again.

    I've just went through 20 more turns and found that swordsman and warhounds are the bomb to use.

    right later
    ^lmao



    Anyways, I find that chariots can be used very successfully. The trick is to break up formations with skirmishers and light chariots, then bring in the heavy stuff to roll them over then wipe them out with the main force.

  8. #8

    Default Re: Britannia

    Can Britons get stone walls. And I mean in native lands, not a freshly conquered Carthage.
    Its not flooding if you have something good to say.

  9. #9

    Default Re: Britannia

    Nope, just wooden.

    Barb factions can upgrade to minor cities, but they don't have access to the stone walls that would commonly come with a city.

  10. #10
    Passionate MTW peasant Member Deus ret.'s Avatar
    Join Date
    May 2005
    Location
    Behind the lines
    Posts
    460

    Default Re: Britannia

    Which would probably be slightly unfair, at least under some circumstances. Imagine to be able to man your stone walls in every city with, say, chosen archers ....it would take a lot to conquer such a barbarian empire.
    Vexilla Regis prodeunt Inferni.

  11. #11

    Default Re: Britannia

    It's a shame, but I don't think there's any record of barbarian civilisations ever having stone walled cities, so that's why they don't have access in the game.

  12. #12
    Member Member jacked's Avatar
    Join Date
    Jun 2005
    Location
    California,USA
    Posts
    66

    Default Re: Britannia

    i gues they did that to make it more historical.

  13. #13

    Default Re: Britannia

    This is only my second campaign, and my first full(50 provinces + rome) campaign...

    What I've done so far, is basically cut a swath down the middle of Gaul countries. I took Condate Redonum first, followed by Alesia. Then hit Lemonum and Massilia because it was really lightly defended. Then Lugdunum and Narbo Martius. I also grabbed Tara pretty early on, but that wasn't a big deal.

    The Gauls never really gave me any trouble at all, only Germania has been causing any problems by attacking Alesia, Samarobriva and Lugdunum randomly. I threw up 2 forts in the Narbo Martius territory to cut off Spains easy access and one in Aquitania. Also one in the pass near Massilia that leads to Julii territory. The only Gaul outposts left it would seem are in Numantia and Mediolanium. I'm content to let them have them for now as my generals haven't been having many babies...so I'm going to call my forces home for a few turns and work on baby making and town building. I've got watch towers on the borders of Germania territory so I can see when they are coming and keep two generously garrisoned armies in Alesia and Samarobriva.

    I have to figure out at this point whether I want to head east into Germania or West into Spain. I was thinking about taking out Spain first since it's a much smaller area to try and control and then I can work East towards Germania once I secure the penninsula.

    Suggestions are welcome on what direction I should take, I've got 11 regions and 247 turns left. I have some good generals and thick armies and I'm ready to expand in either direction, I was just thinking Spain since it's a smaller area by far and it won't be so hard to defend.

  14. #14
    Amanuensis Member pezhetairoi's Avatar
    Join Date
    Apr 2005
    Location
    South of Sabara
    Posts
    2,719

    Default Re: Britannia

    I would say take down Germania if you want to have more diplomatic fun later on fighting other factions. Spain limits you. And if your spanish are still fortified mao in descr_strat, you're going to have a hard time with them anyway, so go for Germania. Somehow, they're always Britannia's traditional enemy, so play by that line. Since you've already adopted a defensive stand on Spain, complete it by fortifying the north-coast approach to Asturica via Numantia, fortify the approach from Numantia to Lemonum, as well as the pass at the southern end of the Pyrenees, and the pass in front of Osca. Defend from Spain and head into Italy via Germania. Once you take the German and Dacian provinces, as well as Segestica and Salona you will have a nice defensible frontier that you can fortify and stop behind. Scythia will never be a threat to you, and the salient you create with Porrolissum and Campus Iaazyges is easily defended because of the protection of the Carpathian mountains. After you get continental Europe you can then sit pretty while you take out Spain and West Africa, and leave Greece and Macedon and the Brutii to fight it out. Otherwise I would say Spain its really not worth your time right now, not until right at the end when you take Corduba-Tingi to get the trade that makes it all worthwhile.
    Last edited by pezhetairoi; 08-12-2005 at 07:30.


    EB DEVOTEE SINCE 2004

  15. #15

    Default Re: Britannia

    I took the plunge into Spain after reading this because when they declared war on me they brought all three of the main roman factions into it as well. So i figure it should be a quick conquest, then on to germania.

    One thing I'm noticing, after playing the Julii...it seems that money is a lot harder to come by. Or I should say that the Julii have a lot easier time raking money in via the coastal provinces or at least thats the way it seems to me. I'm not pulling in hardly any money.

  16. #16
    Passionate MTW peasant Member Deus ret.'s Avatar
    Join Date
    May 2005
    Location
    Behind the lines
    Posts
    460

    Default Re: Britannia

    Hmmm do you know that the British are potentially the richest Barbarians IMHO? Even if they more or less stick to their starting provinces.

    1) in Britain itself, trade goods are ample. Thus, build roads and traders to exploit this.

    2) the sea connection Londinium-Samarxxx in Belgium is your real cash-cow in early game. Be sure to build ports in both settlements ASAP and they will roll in the dough for you.
    If you already conquered North Gaul, build ports there as well -- sea trade across the channel is very profitable in general.

    3) conquer Ireland and set up a similar sea trade route as mentioned above. You will soon see results.

    I never had less financial problems when playing Barbarians than when I played Britain...of course, compared to the Julii you might be on the downside because they get a lot of cash out of the Senate missions and can also gain some nice trade routes by conquering Spain.
    Last edited by Deus ret.; 08-13-2005 at 18:10.
    Vexilla Regis prodeunt Inferni.

  17. #17
    Member Member Mongerius Scarface's Avatar
    Join Date
    Sep 2005
    Location
    Rotterdam, Holland
    Posts
    14

    Default Re: Britannia

    I've played as the Britons for quite some time now and I must say they are much better than all the other factions I've yet played. Though I'm hardly using any of those cursed chariots though. I just took Bordesholm, Batavodorum and Tara at the beginning to get some money. Left big garrisons there, enslaved the populace and soon I was gettin like 6000-7000 denarii per turn. I built most of the trade buildings and the infantry-making buildings and when being able to produce chosen swordsmen (love them ) I took on against the gauls, leaving the germans for what they are. I easily conquered their whole territory and whiped them out. The Germans didn't attack me yet, apart from some little sieges on Trier and Batavodorum. Now I'm about to attack the Julii which were, up till now, completely crushed against my great swordsmen (love them ).

    By the way I read somewhere on this forum that someone played his first campaign as the Britons. How is that possible, because you have to wipe the faction out first, isn't it? Maybe someone has an answer to this ?

    By the way this is my first post on this forum
    The Spartans do not ask with how many, but where they are.

  18. #18
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
    Join Date
    May 2006
    Location
    Writing the book, every day...
    Posts
    1,986

    Default Re: Britannia

    The Germans will be a treacherous sort, so watch your back after Gaul is dead, or at least confined to Spain. Most of the time, those Germans attack me from behind. With a group of midsize armies containing Light chariots, Swordsmen (Chosen preferably), Head Hurdlers, Woad Raiders, Warband and Various Calvary Mercaneries, I just ripped through them like paper. The Romans, of course were different. You should amass large armies of what I stated above, plus dogs, other mercanaries, maybe some druids. Make sure you have a lot, becuase I led five armies onto the boot. One came from the North West, one from the North East, One from the South East (by way of boat) and the biggest one of them all landed right next to the Roma, herself. Using my navies, I cut off the Roman's income. I made sure to attack before the Marius reform so that I may still put extreme hurt to them via Light Chariots, Slingers and Head-Hurdlers. I wiped those Jullii right off of the boot (and the planet) with my blitz from the North, destryed the Brutti's section of Italy (leaving a few useless cities in Greece) and in about three years, after starving most of their soldiers and sabatoging their barracks, walls, et all, I sacked the eternal city. The key to Briton is to have lots of resources, or conquer a lot of places, because you must manage you money.

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

  19. #19

    Angry Re: Britannia

    well...i never could get off that accursed island you start on, those rebels kicked my .
    .:: Praetor Julius ::.

  20. #20
    Praefectus Fabrum Senior Member Anime BlackJack Champion, Flash Poker Champion, Word Up Champion, Shape Game Champion, Snake Shooter Champion, Fishwater Challenge Champion, Rocket Racer MX Champion, Jukebox Hero Champion, My House Is Bigger Than Your House Champion, Funky Pong Champion, Cutie Quake Champion, Fling The Cow Champion, Tiger Punch Champion, Virus Champion, Solitaire Champion, Worm Race Champion, Rope Walker Champion, Penguin Pass Champion, Skate Park Champion, Watch Out Champion, Lawn Pac Champion, Weapons Of Mass Destruction Champion, Skate Boarder Champion, Lane Bowling Champion, Bugz Champion, Makai Grand Prix 2 Champion, White Van Man Champion, Parachute Panic Champion, BlackJack Champion, Stans Ski Jumping Champion, Smaugs Treasure Champion, Sofa Longjump Champion Seamus Fermanagh's Avatar
    Join Date
    Jul 2005
    Location
    Latibulm mali regis in muris.
    Posts
    11,454

    Default Re: Britannia

    Quote Originally Posted by Praetor Julius
    well...i never could get off that accursed island you start on, those rebels kicked my .
    I do recall losing a lot of chariot generals to rebels on that contentious island.

    Trick was running the economy lean enough while still having an army good enough to play "whack-a-mole" with the rebels. Involved quite a lot of micro-managed sorties from Samarobriva while I slowly knit together the 4 island provinces -- and Ireland took quite some time to get to.
    "The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman

    "The urge to save humanity is almost always a false front for the urge to rule." -- H. L. Mencken

  21. #21

    Default Re: Britannia

    I played Brittania on Hard/Hard and found that keeping my mainland city was very hard v. the Gauls and Germans. They both continually insisted on war despite my diplomatic efforts.

    To counter this I retreated to the British Isles and then conquered Ireland. Then I set up two major armies with two fleets. The Gauls and Germans don't attempt to control the seas around the British Isles so you'll have free reign of the seaways. With that I would send my fleets up and down the Gaulic and German coasts, raiding any city that was poorly defended. As Gaul and the Germans begin getting into wars with Rome this becomes much easier.

    Once a city was conquered I would enslave the populace to send them back to the British Isles to beef up my tax base and increase city size. The sooner you can get to chosen swordsmen the better, and every person in the population helps. Then I would wreck/sell all the buildings and retreat back to my navy. Sail off to another city and repeat, the larger Gaul/German armies who are travelling by land won't be able to keep up with your raids. Once you've done enough damage to their economies they'll be unable to raise large armies. You on the other hand will be rich from pillaging. Then I moved in and began to take mainland settlements.

  22. #22
    Praefectus Fabrum Senior Member Anime BlackJack Champion, Flash Poker Champion, Word Up Champion, Shape Game Champion, Snake Shooter Champion, Fishwater Challenge Champion, Rocket Racer MX Champion, Jukebox Hero Champion, My House Is Bigger Than Your House Champion, Funky Pong Champion, Cutie Quake Champion, Fling The Cow Champion, Tiger Punch Champion, Virus Champion, Solitaire Champion, Worm Race Champion, Rope Walker Champion, Penguin Pass Champion, Skate Park Champion, Watch Out Champion, Lawn Pac Champion, Weapons Of Mass Destruction Champion, Skate Boarder Champion, Lane Bowling Champion, Bugz Champion, Makai Grand Prix 2 Champion, White Van Man Champion, Parachute Panic Champion, BlackJack Champion, Stans Ski Jumping Champion, Smaugs Treasure Champion, Sofa Longjump Champion Seamus Fermanagh's Avatar
    Join Date
    Jul 2005
    Location
    Latibulm mali regis in muris.
    Posts
    11,454

    Default Re: Britannia

    Quote Originally Posted by Mookus
    I played Brittania on Hard/Hard and found that keeping my mainland city was very hard v. the Gauls and Germans. They both continually insisted on war despite my diplomatic efforts.

    To counter this I retreated to the British Isles and then conquered Ireland. Then I set up two major armies with two fleets. The Gauls and Germans don't attempt to control the seas around the British Isles so you'll have free reign of the seaways. With that I would send my fleets up and down the Gaulic and German coasts, raiding any city that was poorly defended. As Gaul and the Germans begin getting into wars with Rome this becomes much easier.

    Once a city was conquered I would enslave the populace to send them back to the British Isles to beef up my tax base and increase city size. The sooner you can get to chosen swordsmen the better, and every person in the population helps. Then I would wreck/sell all the buildings and retreat back to my navy. Sail off to another city and repeat, the larger Gaul/German armies who are travelling by land won't be able to keep up with your raids. Once you've done enough damage to their economies they'll be unable to raise large armies. You on the other hand will be rich from pillaging. Then I moved in and began to take mainland settlements.
    I've thought of trying this strategy, but there is one down side.

    Your constant diminshment of Germany and Gaul is likely to create a lot of success for the Julians, who you will then have to face off with to get anywhere. That's a lot of Romans -- probably post-Marius -- with no long range archers to counter their arc-aux units. Tough fight.
    "The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman

    "The urge to save humanity is almost always a false front for the urge to rule." -- H. L. Mencken

  23. #23
    Man behind the screen Member Empirate's Avatar
    Join Date
    Mar 2005
    Location
    Heidelberg, Germany
    Posts
    246

    Default Re: Britannia

    If you can't outgun them, outrun them. Archer Auxiliaries are good troops, but they can't carry a battle all by themselves. I've never seen the Romans bring many archers, they tend to be very melee infantry heavy. But if they do bring archers, concentrate on bringing more melee troops, preferably cavalry (or, in the case of Britons, chariots). You might lose some troops against the Arc-Aux, but after all is said and done, chariots are a decisive weapon, while all kinds of missile troops are more the "nice to have" support kind of thing. Besides, isn't facing powerful Romans the point of playing a barbarian game?
    People know what they do,
    And they know why they do what they do,
    But they do not know what what they are doing does
    -Catherine Bell

  24. #24

    Default Re: Britannia

    Quote Originally Posted by Empirate
    Besides, isn't facing powerful Romans the point of playing a barbarian game?
    So true. I just started playing the game (skipped the roman campaign altogether and began immediately with Britain as that was my favorite Medieval TW faction). The first time I met Rome on the field I was nervous prior to the battle, and my heart absolutely sank to my feet once I entered the battlemap and saw them, an entire stack, in their ordered rows before my uncouth barbarian horde.

    I littered the field with Romans that day. I think I lost 60 men compared to their 900+.

    Their Aux-Archers fell to my Light Charriots. As Rome was defending (I was sallying from a besieged fort), they awaited my attack. I drew their archers out with my charriots, who ran circles in front of them, dodging arrows, while pelting with a barrage of my own. The archers fell back and my two units of light charriots turned to weakening a weaker force in their center. When my troops advanced, I was able to flank certain positions in their front line. After a brief skirmish, the Romans broke and ran; my light and heavy charriots kept them running, those who survived.

    Everytime I've faced them since then, I've used my charriots to weaken their missiles, and it hasn't failed.

    I've figured out the Romans. Only things I'm worried about now are elephants and the cavalry-based armies of the east.

  25. #25
    Man behind the screen Member Empirate's Avatar
    Join Date
    Mar 2005
    Location
    Heidelberg, Germany
    Posts
    246

    Default Re: Britannia

    Concerning cavalry-heavy AI armies: The only ones I've ever really seen were, strange to say, Macedonians. Full stacks of Light Lancers and Companions. The "horse archer factions" rely on their few kinds of infantry a lot. I've seen Pontus and Armenia fielding stack upon stack of Eastern Infantry and whatnot, only occasionally supported by three or four horse archers. Same goes for Parthia. The Scythians seem to love Axemen, but they'll also field a lot of horse archers alright.
    The only thing I ever had to worry about with these factions is the super-heavy Cataphracts or Cataphract archers. But these will come in small numbers, so never fear.

    Elephants are a similar matter: I've never seen the AI field a lot of them. Fire arrows and swamping with massive numbers work like a charm to set them into panic mode. After that, just keep out of their way if you can. Still, a nuisance, I must admit. Try luring them with light chariots.

    To be honest, my beloved rush strategy that I employ with all factions I'm playing whenever possible may make me a bit biased on these topics. I've yet to play a campaign that takes a hundred years...
    People know what they do,
    And they know why they do what they do,
    But they do not know what what they are doing does
    -Catherine Bell

  26. #26

    Default Re: Britannia

    Hello Im quite new but am a very good player of Rome: TW and BI. I beat the game with Britannians. So lemme tell you how it is done.

    When starting the game, I took 3 warbands and held them towards Tara on the Britain Side. I left them to also clean up rebellions until I got a navy. I concentrated on building the Temple for Woadies first and getting Light and Heavy Chariots. Gaul was rash in sending armies after armies to Samarobriva, my idea. Sneak behind with 1 chariot unit, while they readjust, I took another unit and cut up their generals then they would always rout ane leave. I concentrated on Germania because they had more cavalry per army than gaul and Rome. I took them out simple by concentrating warbands as a trap so Woads can cut at flanks in often fought in forests of the Germanic tribe Area. Gaul was still repelled by my chariots and now Head Hurlers. Rome though got into war with Gaul and eased my annoyence of these Barbarians. I then took sight in rebuilding my defenses. Bad Time! My economy was awry, Rome took Alesia and now I just received word of an attack on Lemonum which was the only Gaul town I was wanting to take. Rebel Pirates arised from Spain and attacked my ships worsening my situation. I decided to take Sun Tzu's proverb into consideration "You will only be victorious if you know yourself and the enemy". I sent spies to sniff out the game plan and received each attack defensively and kept going good. Now Spain was getting washed up and Thrace had gone to the west fighting Dacia. I decided to go east once again and took out the Cavalry stressing Dacians and Scythians. Now I had 2 enemies. Thrace and Julii were boring in so I decided to send assassin's to kill their people and I took out Thrace with the help of Macedon (weak though) and Brutii. Carthage was still in trying to resist Julii power which they pressed on them. I took this chance to steal Masillia, Arretium, Ariminum, and Segesta. They repelled on me and Carthage took southern tip of Spain. I set out for the biggest siege for me, to take Narbo Martius! Triarii and Principes versus Slingers, Woads, Warbands, and Chariots. I won luckily. My chariots were wiped out by Triarii but I managed to break the main line with my Woads and infected them to chaos with my Slingers and Woads. I killed their general (8 star) with my (3 star) chariot general. I took Narbo Martius soon after with little resistance and their cities started to defect and I eventually killed them. Carthage was also out by Scipii. So I had Spain to Lovosice avoiding Scipii (dealing with Numidia and Egypt) and Brutii (Dealing with Greeks and Pontus ) I then took on a harsh enemy... Armenia!
    "To achieve the Tao of Victory, one must know the enemy and himself" - Sun Tzu

    "Exitus acta probat" (The result justifies the deed) - Ovid

  27. #27
    Senior Member Senior Member Quintus.JC's Avatar
    Join Date
    Jan 2008
    Location
    UK
    Posts
    2,572

    Default Re: Britannia

    Never fancied Briton, chariots just weren't my cup of tea. plus the lack of cavalry was really a pain in the rare-end.

  28. #28

    Default Re: Britannia

    Quote Originally Posted by gaiusmarius8
    Hello Im quite new but am a very good player of Rome: TW and BI. I beat the game with Britannians. So lemme tell you how it is done.
    a little bit cocky

    Quote Originally Posted by GaiusMarius8
    my idea. Sneak behind with 1 chariot unit, while they readjust, I took another unit and cut up their generals then they would always rout ane leave.
    Is it?

  29. #29

    Default Re: Britannia

    WanderingScholar, I didnt mean to be "cocky" and try my idea, it works 80% of the time.
    "To achieve the Tao of Victory, one must know the enemy and himself" - Sun Tzu

    "Exitus acta probat" (The result justifies the deed) - Ovid

  30. #30

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO