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  1. #1

    Default Re: Britannia

    It does give a charge bonus, but the main bonus is in the attack (+4?) so you want to warcry and then charge on the advancing enemy immediately afterwards.. Timing is essential, you want the enemy to be close enough so you can engage almost immediately after warcry, but not close enough that they attack you before you finish your warcry.

  2. #2
    Duking it out Member Grand Duke Vytautas's Avatar
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    Default Re: Britannia

    Yes, thanks Craterus, got your point . Just wondering does warcry affects gives some bonuses on defence , say the enemy is charging and my unit has already finished taunting. What then? Anyway, I noticed that warcry also gives quite a blow to enemy's morale (e.g. simple peasants almost run away).
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  3. #3

    Default Re: Britannia

    I think it adds +4 to attack but I'm not sure of it's effects on defence. I think it has a positive effect on their morale. I'm all of it's effects are positive. It's that extra before they run into battle.

    By the way, if the enemy is charging at you and you've finished your warcry, I recommend that you charge straight back at them. The warcry gives a brilliant charge bonus so it's almost definite your charge will be more powerful so you'll do loads more damage.

    If it is cavalry that is charging towards you, remain still, this absorbs the charge better than if the unit is moving.

    Hope I've helped.

  4. #4

    Default Re: Britannia

    u can hardly talk craterus u are the one in our campaigns that said to charge int o the horses i taught u it absorbed it stop taking credit for stuff that u didnt no till i told u
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  5. #5

    Default Re: Britannia

    I didn't take credit for the cavalry charge part, hence the change in paragraph. My personal tips for people are in the paragraph above. Also, you need to make sure your lines are a few rows deep as to absorb the charge better. It doesn't matter as much if you are stationary, I think the unit depth matters more.

    Yo dude, chill out anyway, I'm just passing on the knowledge, be thankful yu have some.
    Last edited by Craterus; 04-06-2005 at 16:19. Reason: more text

  6. #6

    Post Re: Britannia

    but it think chariots are better to fight the cavalry there chariots are alrite but not as good a egpytian .i found there light chariots alot of use because they are good for rounding enemys after they rout and weaken the enemy in the fight with arrows .
    "Do you have blacks, too?" —to Brazilian President Fernando Cardoso, Washington, D.C., Nov. 8, 2001
    "Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we."
    —Washington, D.C., Aug. 5, 2004
    "I want you to know. Karyn is with us. A West Texas girl, just like me."
    —Nashville, Tenn., May 27, 2004

    how stupid george bush is !

  7. #7

    Default Re: Britannia

    Mobile missiles (missile cavalry and missile chariots) are brilliant units in RTW.
    The Egyptian charioteers were the best/most experienced at driving chariots but I think it is easier to drive chariots over sand than over British and French terrain.

    The heavy chariots are better at killing routing units but chariots are overly crap at this. They keep running over the routing men but they don't kill them. I recommend to send merc barbarian cavalry (if you've got some) after routing enemies because they would do a much better and faster job.

    I love Britannia, it's such an exciting faction...

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