I'll post it when I get home from work. Can you tell me how to do this?Originally Posted by Thoros of Myr
I'll post it when I get home from work. Can you tell me how to do this?Originally Posted by Thoros of Myr
Heheh, just noticed this new version. Seems we need only to balance missle units now and we could try different versions of movement speed.Originally Posted by zentuit
I am trying the .5 1.0 txt mod and like it.
However has anyone noticed anything funny about skirmishers?
I am playing Gauls. My skirmisher warbands are rarely caught by infantry. But with the new mod, it has happened a couple of times vs Brit infantry. Unfortunately without the replay capability, I haven't been able to determine exactly what happened. It appears they just stand there and don't even attempt to escape. They were on skirmisher mode.
Is it possible that skirmishers are taking too long to fire and are being caught by charging infantryr?
BTW, if anyone can add a replay capability to campaign battles, my last major problem with the game would be solved...and I would owe someone a beer.
Once the time program is executed can that "switch" be activated on/off from within the game? If you start a new game I assume you would have to run it on the "new" save file?
Hi Jagger --
I've seen this with the original and with the updated unit file. I'll play around but it may just be a game problem. I recall in MTW that the computer wasn't very good at retreating skimishers when threatened by a unit that wasn't explicitly targeting them -- I think the same thing may be happening.
Sage
Originally Posted by Jagger
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