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Thread: Difference between difficulty settings?

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  1. #1

    Default Re: Difference between difficulty settings?

    I posted this in an earlier thread:

    Don't play on Hard if you want a fair fight. Here are some stats from some controlled tests I did:

    A few experiments (all battles fought until 1 side routs, large battle, syrian flats during winter, no weather):

    first number is my troops left at rout time, second is theirs, lower number always represents the loser

    Hastati vs Hastati:

    easy level:
    (the AI never threw pila on easy, but my troops did)
    61/10
    65/32
    60/13
    66/15
    62/14

    medium:
    35/6
    13/21
    13/54 (my general died early)
    18/2
    5/22

    hard:
    6/41
    5/52
    2/39
    3/52
    4/48

    very hard:
    (on very hard, my troops broke and ran much earlier than on hard, which is why there are more of them left at rout time)
    17/64
    11/57
    18/58
    11/66
    24/61

    As you can see, Hastati vs Hastati, all else being equal, the difficulty level does appear to dramatically affect killing ability.

    As it stands now, you cannot expect your troops to hold their own vs equal enemy types. If that is how you like to play, that's great, but especially since Generals no longer improve unit killing/surviving ability, I don't like the fact that a unit of AI hastati might be really a unit of AI principles or heavier stats-wise on hard or very hard. I want to fight the best AI tactics, but on equal terms, unit wise. Why couldn't CA have stuck with MTW's model of leaving the stats the same, but increasing morale?

    I first noticed this problem when I saw what should be equal/lesser troops walk right through hoplites defending a gateway. Now I know why.


    Next I tried Cataphracts (the regular horse type).

    Again the first number is my guys left, the second is the AI's, and each side starts with 54 horsemen.

    Easy:
    45/11
    44/12
    42/8
    47/12
    47/18

    Medium:
    30/20
    27/18
    5/29
    1/18
    24/11

    Hard:
    1/32
    16/52
    3/45
    18/50
    15/48

    Very Hard:
    (again, like with the Hastati, my men broke much quicker than on Medium)
    22/47
    19/49
    20/50
    19/47
    17/48


    I think people don't really understand how much of an edge Hard gives the AI in combat. Maybe MTW spoiled us, but I think a lot of the frustration going on is due to the artificial combat bonuses the AI troops get.

  2. #2
    Senior Member Senior Member econ21's Avatar
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    Default Re: Difference between difficulty settings?

    Verty interesting, Hoof. Do you know how a level of experience difference would affect the combats on medium?

    The reason for asking is that I vaguely recall expert in MTW gave the equivalent of +1 valour, more or less. That seemed about right (particularly given the big bonuses you could get for general command stars).

    Your experiments seem to show a bigger edge than that in RTW, but to be sure one would need data on the effects of experience differences on medium (i.e. fair) comparable to what you have produced here.
    Last edited by econ21; 10-05-2004 at 15:40.

  3. #3
    Spiritual Jedi Member maestro's Avatar
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    Default Re: Difference between difficulty settings?

    So for a fair challenge playing on expert campaign with medium battles would be right????
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  4. #4
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Difference between difficulty settings?

    Ok to root out misconceptions...

    Hard in MTW gave about a 10% advantage to the AI in combat but no morale bonus.
    Expert gave another larger bonus to combat (don't know it because I never played Expert) and +4 to Morale.
    Normal was just that.
    And Easy was the opposite of Expert or Hard (never played that one either so I never payed any attention to it)

    Seek out Puzz3D, he knows the right figures, but know that the AI certainly got a combatbonus at Hard in MTW. You can test it out by playing two equal units at each other in Custom Battle at both Hard and Normal.
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  5. #5
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Difference between difficulty settings?

    If I remember correctly it's a 15% combat bonus on hard and 30% (about 1 valour) on expert and plus 4 morale (on expert) in MTW. I think it was someone from CA who said those numbers.

    I'm guessing that the higher killing speeds with the combat bonuses makes things alot worse in RTW, considering that in MTW you aren't recommended to put two equal units to fight on equal conditions, but had higher ground or flanked them, but in RTW you don't have enough time to react.

    The bonus don't need to be bigger in RTW.

    This is only a guess based on opinions from the forum, considering that I don't own RTW.
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