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  1. #1

    Default Re: Difference between difficulty settings?

    Quote Originally Posted by Soulflame
    the fact that the AI gets a unit stats increase on hard and very hard is not that farfetched and shouldn't be a point of complain I think. It is the best and easiest way to make battles tougher.
    I must disagree on that.
    IMO, aside from making better AI on higher difficulty, best way to make battles more challenging is to throw in better AI armies which is: upgrades, experience, high star commanders, more units, better units, good mix of units.

    For me, let AI cheat with money on strategic map so it can field better armies, rather than simply tweak killing speed of the units which is very cheap and absolutely unbalancing the game.

    Currently I am playing expert campaign with medium battles, so far crashing Gauls easily. I hope soon I will start fighting better armies with better units for greater challenge - can somebody confirm that? Is there greater challenge later on?
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  2. #2
    The Lord of Chaos Member ChaosLord's Avatar
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    Default Re: Difference between difficulty settings?

    I don't think its that bad, given that generals increase a units attack. Considering most players are gonna have their armies controlled by good generals whereas the AI has alot of general-less stacks so it seems balanced to me.

    Of course, this is only from a Roman perspective, I haven't played the other factions yet, just Scipii.
    "Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung

  3. #3
    Member Member Scorpion's Avatar
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    Default Re: Difference between difficulty settings?

    Does no-one still know any hard facts about this?

    If we knew what boni the AI gets, we could counter it by modding our units to make up for it (if they get more attack, you get the same amount of def, and the same amount of morale....)

    This would be a good temporary solution, but of course you´d need to play with a non-roman faction, because they share units.

  4. #4
    Member Member Scorpion's Avatar
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    Default Re: Difference between difficulty settings?

    Gotta try bumping this one....

  5. #5
    Member Member Scorpion's Avatar
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    Default Re: Difference between difficulty settings?

    Since no info was forthcoming, I decided that I must test it myself.

    I achieved parity between Julii and Brutii peasants on Very Hard by giving the Julii +2 weapons and +2 armour. (Tested on Arcade to eliminate the morale and fatigue issues)

    What is strange is that giving them +2 experience (which should give the same bonuses) makes them superior to the Brutii....

    In any case, I´ll try modding +2 attack and +2 defence to my troops when playing very hard to negate the AI bonuses. As for the morale bonus, I´m going to have to hazard a guess that it´s in the +4 to +8 region...going with +4 for mine.

    I´ll test out a game with Greece with these settings.

  6. #6
    Member Member vodkafire's Avatar
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    Default Re: Difference between difficulty settings?

    What about the campaign AI? In my current campaign map the other roman faction are incredibly lazy, conquering only 2-3 provinces by 240 while I have already conqurerd 14(by sea too) playing medium. Now, i'm short on money so i don't want any bonuses or penalties to me but i wan the AI, especially the other Romans, to play more aggressively. It's rediculous to see them be at war with 3 or 4 factions continuously for most of the game and just sit at chokepoints with huge armies, doing nothing but defending their borders and fattening their cities(all large by now). I've got the Gauls and the Greeks infiltrating my borders every turn while the other faction are supposed to have been conquering them.
    Last edited by vodkafire; 10-14-2004 at 17:21.
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  7. #7
    Member Member Scorpion's Avatar
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    Default Re: Difference between difficulty settings?

    Other people, mainly .Spartan from twcenter.net are tackling the strategic AI issue, and are doing a splendid job of it.

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