Page 2 of 2 FirstFirst 12
Results 31 to 34 of 34

Thread: RTW patch suggestions

  1. #31

    Default Re: RTW patch suggestions

    Quote Originally Posted by tootee
    I played my 1st rtw game 1 hr ago in LAN multiplayer to test out the control.. i think the control is ok so far.

    I have no problem with no ALT+Left_click for army now.. the control can be achieved quickly with another even more flexible one.

    I particularly love the improved nav points system, of which it was buggy in STW and MTW in which u cannot make a walking unit run to nav pts 1/2 way en route.. and they always walk to attack the enemy even when you double click them.

    but i really dont like the green chevrons on the ground.. ghosts are much better.

    Are we playing the same game? I've installed 1.1 or at least so it says when I try reinstalling it (in default dir) also note I have reinstalled the entire game as well. I've got a brand new system with high specs. Yet I still cannot use ctrl or alt click to move units in form. Alt click only works with 1 unit and ctrl click only works for 1 group and at that your cav is bound to do it's own thing.

    Simply put if we had a Classic UI that functioned that way it did in STW & MTW we wouldn't even be on these forums posting half of the problems we are for the realtime tactical battles.

    So unless you got the $50's to burn save your money for an expansion as this game will only dissappoint you, that is if you are a veteran of the previous games in the series. Newbs on the other hand are bound to be awed by it, simply because it was geared toward catching the RTS audience... rather than evolving into a wargamers tactical dream.

    My vote is for a CLASSIC UI if this is not possible then at least fix the AI! Please! ...until then I'll be playing MTW...

    Thank you
    Last edited by Asus; 11-06-2004 at 16:28.

  2. #32

    Default Re: RTW patch suggestions

    I'd like to add:

    - You can take as many of the same unit as you like at no extra cost.
    -- In MTW you could take 4 of the same unit for the same cost and the 5th would cost more. In RTW I think that this number should be 5 and the 6th would cost more because you have 4 more slots (20 instead of 16)

    - Upgrading Honor, Weapon and Armor cost the same price each time you upgrade.
    -- I believe, like in MTW that if 1 weapon point costs a certain amount of money, the 2nd weapon point should cost a percentage more... not the same.

  3. #33
    Member Member Kanamori's Avatar
    Join Date
    Sep 2004
    Location
    WI
    Posts
    1,924

    Default Re: RTW patch suggestions

    I agree w/ all of the above complaints. One control thing that I do like that they changed, and I applaud, is that moving is now right click and select is left click instead of left contolling both. I don't have issues w/ trying to move units and accidently selecting ones that are in the way. However, it doesn't do me any good as I've found armies are almost impossible to control coherently.

  4. #34

    Default Re: RTW patch suggestions

    another thing, cntrl+h should select all Hand to Hand... but it only selects infantry and not cav.

Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO