Some answers for you...
Partly. Look through the threads here, a couple of people have done a speed-lowering mod. I haven't seen a slower-killing-speed mod yet... It's arguable whether it's needed.Originally Posted by Mazzeroth
I haven't heard many complaints about the strategic part. I like the way it works, it's much better than MTW or STW.Originally Posted by Mazzeroth
LOL. I guess it depends on your definition of the word "realistically". In the final analysis they are but a bunch of pixels moving on your screen :-)Originally Posted by Mazzeroth
Dogs have human handlers who set them loose. The handlers may or may not participate in the attack. Once loosed, the dogs cannot be controlled. They do not attack friendly troops. Dogs are highly effective against the barbarians, much less against armored foes. They are powerful, but I don't think they are overpowered.Originally Posted by Mazzeroth
Roman-time cavalry had no stirrups which greatly limited what a man on horseback can do. That's why most of Roman cavalry is armed either with spears or with javelins -- they could not effectively fight with swords. Also, the game correctly emphasizes that the strenght of the cavalry lies in its charge. If bogged down in melee, cavalry is cut down very quickly. Also in RTW just by looking at unit stats, barbarian and north african cavalry *is* better than the Roman cavalry. I think Sacred Band cavalry is considered to be the best in the game.Originally Posted by Mazzeroth
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