You need to open the file export_descr_unit.txt and modify the line stat_pri
; stat_pri From left to right
; attack factor
; attack bonus factor if charging
; missile type fired (no if not a missile weapon type)
; range of missile
; amount of missile ammunition per man
; Weapon type = melee, thrown, missile, or siege_missile
; Tech type = simple, other, blade, archery or siege
; Damage type = piercing, blunt, slashing or fire. (I don't think this is used anymore)
; Sound type when weapon hits = none, knife, mace, axe, sword, or spear
; Min delay between attacks (in 1/10th of a second)
The above is the coders description of the values.
stat_pri 7, 2, arrow, 120, 40, missile, archery, piercing, none, 25 ,1
The above is an example taken from a unit of scythian horse archers.
Raising or lowering the first value raises or lowers lethality.
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