In the context of playing as Romans (Julii) mostly against the Gauls so far:
-- Velites are completely useless. They may turn out to be a fairly specialized unit (against heavy infantry, elephants?) but against the Gauls they are not needed.
-- Hastati are OK as your standard meat-and-potatos infantry.
-- Wardogs are excellent. With their high attack rating they kick major ass. Besides the units "regenerate" for free. A free bonus is the graphics -- looking at a pack of doggies (which actually look like large grey rats) swarm some infantry is hilarious. One downside is that you can't control them once you loose them, but if there is a melee furball it doesn't matter much.
-- Equites are very good (see all the threads about how overpowered cavalry is). Charge from the flanks and then just chase the routing units :-) .
-- Archers are OK. They are very useful because of AI stupidity (AI units will often stand still under missile fire), but in an open-field moving battle they are nothing special.
-- Cavalry Auxilia is not all that useful, but low-maintenance. You can just sic them onto enemy heavy infantry in skirmish mode and they will mostly (but not always) sucessfully annoy them and stay out of trouble on their own. In my experience they won't make enough damage to make a difference, though.
-- Principi are just a bit better than hastati, again nothing more than standard infantry.
-- Triarii are slower than other units and too high up the tech tree. However you get one unit to start with and they are your best anti-cav unit for a long time. They were priceless when I had to storm a town through an narrow single gate with 40 enemy heavy cav waiting on the other side...
Fey
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