I have finally figured out what is causing the inhuman movement that has been driving me nuts in RTW. It isn't running speed, its the way individuals in the unit swarm into place when turning or regrouping. They "jump" into place at inhuman speeds, making unit reactions way too high, and looking extremely stupid. When actually moving forward, units look about right, but when they turn they are allowed to suddenly make bursts of speed that are ridiculous to behold. It has to do with the way that units move, not the speed. It might be to keep them in formation, but it has way too much of an effect on gameplay to be excusable.
This probably doesn't make any sense, but I'm just trying to point out what I see as the real problem.
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