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Thread: Gamestate diverging in online battles

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    Default Gamestate diverging in online battles

    At this point, I don't know if it even matters listing problems because it might be a lost cause. The strictserver command has been removed from the game which allows a player's battle to diverge from the host's battle without him being dropped from the game. So, it minimizes dropping, but allows players to get different results from others in the battle, and there are numerous players being affected by it. Was this intentionally done by CA. I'd like to know.
    Last edited by Puzz3D; 09-29-2004 at 13:11.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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