Hint: Check three posts up.Originally Posted by Quietus
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Hint: Check three posts up.Originally Posted by Quietus
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I'm still looking for reasons for the disruption and consequently the blinking icons. Carthage has ~900 denari worth of blinking trade icons (half of total, not to mention one icon of "management" blinking and another "corruption".
It has been going on for about 10 years now. Anybody looked into an Assasin Sabotage (I haven't used a sabotage yet since I've only started training assassns recently)? Or Riots? I'm pretty sure there are no blockades by land or sea.
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Bob Marley | Burning Spear | Robots In Disguise | Esperanza Spalding
Sue Denim (Robots In Disguise) | Sue Denim (2)
"Can you explain why blue looks blue?" - Francis Crick
Originally Posted by Quietus
Rebels or bandits on any of the roads leading out of your city?
i like star wars
Hey Noong,
I've constructed Watchtowers and scoured the place with spies, assassins, diplomats and even army pieces. I can easily see if there are bandits,enemy spies, diplomats, and army nearby. it happens even on friendly regions near my Julii capital of Arettium. I'll check the friendly Brutii troops that use my roads since there is a constant stream of troops there.
I'll check the sabotage function of the Assassin and see what they can do. I'll load up the game now.If you find any other leads, be sure to post so everybody will know!
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Bob Marley | Burning Spear | Robots In Disguise | Esperanza Spalding
Sue Denim (Robots In Disguise) | Sue Denim (2)
"Can you explain why blue looks blue?" - Francis Crick
Well I agree with that people say about the grayed out/flashing thing.
Look at screen, queue up a farm, grayed out farm income higher than old one appers, unqueue farm, it goes away.
"I've constructed Watchtowers and scoured the place with spies, assassins, diplomats and even army pieces. I can easily see if there are bandits,enemy spies, diplomats, and army nearby"
The bandits can be anywhere on the road between your town and the one you are trading with. I'd have trade gutted by a bandit army that appeared on the doorstep of my allies town and they were too inept to drive them off so I had to march way over there and take them out.
I'm not 100% sure that the trade interdiction has to be in the province. I'll double check tonight but I believe I had a port trading silk which is not in its province but instead its in the neighbors province. If that province's trade is disrupted then this port province trade income might also fall.
Also you get trade income for exports and imports. If your trading partner is experiencing trade interdictions, wouldn't that cause your trade numbers to go down? Just a thought to throw out there for experimentation.
tom
fire at will? but Centurion, which one's Will?
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