Bighead got this response about the 30 player limit from GameSpy Customer Support:
"This is Aileen "Angel" Diefenbach from IGN Entertainment, and I'm going to be
working with you to answer your questions as quickly as possible!
There is no limit set on the lobby - we dont set limits for games. However, I have passed the issue onto beta testing, in case there is a clash with the ingame browser and our new arcade version."
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Chances are RTW multiplayer was never tested with more than 30 players, and this is a bug in the RTW code. In the longer term, Creative Assembly has yet to demonstrate that they can write network code that is fully compatible with GameSpy. Activision refused to give me support on my MTW login problem caused by a file being written to my MTW folder after a disconnect which happend almost everytime I hosted a 4v4. This problem just started happening all of a sudden one day this past June, and continues to this day. I'm not the only one getting the problem. Activision told me that MTW/Vi v2.01 wasn't compatible with GameSpy, and it wasn't their responsibility to fix bugs in the client software.
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