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  1. #1
    Member Member galingula1's Avatar
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    Sep 2002
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    Royal Oak, MI USA
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    69

    Default Re: Ship beef

    You make a good point

  2. #2

    Default Re: Ship beef

    I agree, navies should be able to sail a greater distance. Maybe 50% more of what they can now.
    Also the combat is ridiculous. I had 10 ships attacking my 1 brieme and it wasnt sunk!!! Only lost men, I mean it must have been completely surrounded.
    Common Unreflected Drinking Only Smartens

  3. #3
    Nobody expects the Senior Member Lemur's Avatar
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    Jan 2004
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    Wisconsin Death Trip
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    Default Re: Ship beef

    Yeah, I find the naval combat irritating in new and different ways from the inexplicable crap shoot of MTW. The sheer difficulty of sinking other ships is a major bummer if you're trying to play a sea power like Carthage.

    I had four triremes trying desperately to sink the lone Julian bireme loaded with eight troop stacks, and after two turns of battering, the bastid Romans still managed to land all their troops. It's just nutty, I tell ya.

    Hrm, maybe it's not the smartest thing to try to simulate a naval power in a game that concentrates on simulated land battles ... I'll have to think about that one. Oh well, we still have war elephants, and they don't. That's some comfort.

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