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Thread: Ship beef

  1. #1
    Member Member galingula1's Avatar
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    Default Ship beef

    While I think they are better than MTW or STW, they still are a bit odd.

    My biggest beef is the distance they are allowed to travel.

    It takes a fleet a year and a half to two years to go from Rome to Spain?

    I could walk that distance faster than these ships can sail

  2. #2
    Research Shinobi Senior Member Tamur's Avatar
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    Default Re: Ship beef

    Well, the distance thing is simply based on turns rather than on correspondence to reality. A standard merchant ship of the time could sail back and forth from Ostia to Crete four or five times in a six-month period, and that's with the unloading, shore time, and pubbing included.

    I think they wanted to make it possible and interesting to transport troops/move navies, but they also wanted to avoid the (MTW-like) possibility that massive armies could be moved from Brittania Inferior to Libya in one turn.
    "Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller

  3. #3
    Member Member galingula1's Avatar
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    Default Re: Ship beef

    You make a good point

  4. #4

    Default Re: Ship beef

    I agree, navies should be able to sail a greater distance. Maybe 50% more of what they can now.
    Also the combat is ridiculous. I had 10 ships attacking my 1 brieme and it wasnt sunk!!! Only lost men, I mean it must have been completely surrounded.
    Common Unreflected Drinking Only Smartens

  5. #5
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: Ship beef

    Yeah, I find the naval combat irritating in new and different ways from the inexplicable crap shoot of MTW. The sheer difficulty of sinking other ships is a major bummer if you're trying to play a sea power like Carthage.

    I had four triremes trying desperately to sink the lone Julian bireme loaded with eight troop stacks, and after two turns of battering, the bastid Romans still managed to land all their troops. It's just nutty, I tell ya.

    Hrm, maybe it's not the smartest thing to try to simulate a naval power in a game that concentrates on simulated land battles ... I'll have to think about that one. Oh well, we still have war elephants, and they don't. That's some comfort.

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