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    Research Fiend Technical Administrator Tetris Champion, Summer Games Champion, Snakeman Champion, Ms Pacman Champion therother's Avatar
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    Default Re: Beginner's Guide to RTW - Question Collection

    Quote Originally Posted by frogbeastegg
    I am highly interested in 'official' information, you know the old "CA guy X said command stars are worth ...". Collect it, bring it back with the dev's name and a full, proper quote.
    Jerome Grasdyke has answered this very question quite comprehensively in the thread below, entitled "CA: what do command stars do?":

    https://forums.totalwar.org/vb/showthread.php?t=37001

    Quote Originally Posted by JeromeGrasdyke
    It currently affects both morale and combat ability - we tried it for a while with just morale, but it ended up being not enough of a bonus. The combat calculations have changed so much from Rome to Medieval as to be unrecogniseable, so it's no longer easy to equate stars to experience.

    As a rule of thumb it's one point of attack per command rank, up to a maximum of 10, and this can become negative for very bad generals. This combat bonus is applied to all troops under his command on the battlefield. Experience is one point of attack and one point of defense per chevron, plus a morale bonus as well.

    The general's command also controls his radius-of-effect, which is set to 30 m + 5 m * command + 2 m * influence. This is used to award morale bonusses to nearby units (in addition to the combat bonus), and when testing which units are affected it tests the distance between the actual general's position and the centre-point of the unit being considered.
    Edits:
    Quote Originally Posted by Simon Appleton
    Agents unlike MTW, they are not rent-free - 100 dinari upkeep per turn.
    This is slightly inaccurate . Diplomats cost 50 denarii per turn, spies 100 denarii per turn, and assasins cost a whopping 200 denarii per turn!
    Quote Originally Posted by donnybrasco
    how do you bribe naval fleets... if you can?
    I don't think that you can.

    Quote Originally Posted by donnybrasco
    and when i tried to bribe an army there was only an opinion for the army to disband i think and return to the fields or soemthing? i want to bribe them on my side
    You can only keep units you could, in theory if not in practice just yet, train yourself. So if you are a Roman faction, you can keep armies from other Roman factions. You can't bribe an army/city led by a Faction leader or his heir. Similarly for barbarian factions, where you can keep barbarian units that you could train. Romans can bribe Roman peasants (say from a revolt in one of their cities), but not barbarian peasants and vice versa. If you want units from another culture, e.g. elephants as a Roman faction, they must be mercenary troops, either hired by a family member when he is outside a settlement, or given to you as a gift by the Senate.

    Hope that answers your questions!
    Last edited by therother; 10-05-2004 at 22:30. Reason: Adding answers for donnybrasco
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