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Thread: New Rome units

  1. #61
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New Rome units

    Spartan Archers - I'm working on removing the leggings:

    Spartan Archers

  2. #62
    Resident Northern Irishman Member ShadesPanther's Avatar
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    Default Re: New Rome units

    Nice work BKB.
    Although the crown of their head looks a little strange

    "A man may fight for many things: his country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally, I'd mudwrestle my own mother for a ton of cash, an amusing clock and a stack of French porn."
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  3. #63
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New Rome units

    Well I think that 'divide' is a problem with the CAS model. You see I put this over the Roman Archer, who had hair, and I think that's why the helmet looks a little off.

  4. #64

    Default Re: New Rome units

    Again, use some sort of Cavalry that uses a lance for a charge and then changes to a sword for melee.

  5. #65
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: New Rome units

    For archers?

    Woad Archers (for fun):

    Woad Archers

    Nubian Archers:

    Nubian Archers
    Last edited by The Blind King of Bohemia; 10-06-2004 at 17:49.

  6. #66

    Default Re: New Rome units

    I think all this is great,and we really want these units :)

    But I would appreciate if all the bigger bugs with em is sorted out first, and i know you'd like this better too.,
    It's time to get physical whitchoo,foo'

  7. #67

    Default Re: New Rome units



    thought I'd change the briton banners to something more celtic.

    I'll upload them once I've tweaked and tested them futher.

    if anyone has nice pics of ancient briton clothing/armour..etc

    please email them to me:

    the_big_cheese_uk2002@yahoo.co.uk

    I want to recreate the whole briton army to be less 'clone' like and more full of individuals

  8. #68

    Default Re: New Rome units

    DJ: Don't quote images, we've already seen them (if able to). And as others say, it's not funny for 56kers.


    I can't see any of these units :(
    Last edited by Duke John; 10-07-2004 at 05:50.
    It's time to get physical whitchoo,foo'

  9. #69
    Resident Northern Irishman Member ShadesPanther's Avatar
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    Default Re: New Rome units

    dont quote them and make the 56kers lag :(

    Maybe its your internet browser. try to refresh it a few times and see

    "A man may fight for many things: his country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally, I'd mudwrestle my own mother for a ton of cash, an amusing clock and a stack of French porn."
    - Edmund Blackadder

  10. #70
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: New Rome units

    I can see m fine. And good work everyone! I'm trying to use the Paint Shop pro, and I can open every thing fine. But how can I copy and paste a portion of one thing onto another? I can't figure it out, so I can't put the shirt on one dude on another, which needs to be done so the Germans and Scythians aren't freezing in the snow!

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  11. #71
    Lord of All Under Heaven Member The Sword of Cao Cao's Avatar
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    Default Re: New Rome units

    Nice work thebigcheese! I love the dragon, really works better than the stag in my opinion. You going to improve the Germanian and the Gaul standards as well?

  12. #72

    Default Re: New Rome units

    Quote Originally Posted by The Sword of Cao Cao
    Nice work thebigcheese! I love the dragon, really works better than the stag in my opinion. You going to improve the Germanian and the Gaul standards as well?
    Bah, I've just found out that interlaced celtic patterns are 5th century and were introduced to briton....oh well, back to the drawing board

  13. #73

    Default Re: New Rome units

    Quote Originally Posted by Steppe Merc
    I can see m fine. And good work everyone! I'm trying to use the Paint Shop pro, and I can open every thing fine. But how can I copy and paste a portion of one thing onto another? I can't figure it out, so I can't put the shirt on one dude on another, which needs to be done so the Germans and Scythians aren't freezing in the snow!
    I use Photoshop, so it might be different. I just copy the shirt portion from one file and paste it onto the other, sure, its makes a new layer, but it all flattens out when you save as a TGA.

  14. #74

    Default Re: New Rome units

    Bah, I tried to make some trolls but to no avail. Apparently, to increase the size of a unit you have edit the 3D file itself. I tried to use the scale line on it, but they turned out all chibi like, so until we can edit the 3D files the trolls must stay in the closet. Heres a screenshot of them in mini size =P. (I just recolored them and added more armor.)



    And yes, they do throw people around, but not like elephant, they only really launch about 1-5 ft at most.

  15. #75
    Member Member Stormy's Avatar
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    Default Re: New Rome units

    Nice banner thebigcheese.
    Man, I'm getting this urge to make new skins/models like you guys. The thing is I only have paint shop pro 7. I know for RTW you need Adobe PhotoShop and I'm getting it soon this week. What about making new models like helmets or weapons. What do I need 3D max ? ( I'm a newb at this. But the urge is telling me to do it!! do it!! do it!! )

  16. #76
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: New Rome units

    Pinpointing a specific pattern for a Briton banner would be difficult since they were all fractured tribes, but maybe base it on the symbols of one of the British gods, like the white hammer they used for Secullus. I really looked for a picture to accompany it, but can't seem to find one. It's essentially a white outline, with small outlines within it, and a number of X-shaped 'stars' around the bottom of it. However, if a symbol for one of the 'nation' gods could be found, that'd probably be better, as Secullus had a cult mostly based in a single tribe. As said before, knotwork (interlacing) is a late addition to the Celtic societies, in as much as R:TW is concerned. A lot of intricate patterns still exist, but the intertwining patterns, in what we see now, simply weren't used. Any patterns like it were vastly more simplistic, and better suited to shields and such, than to banners.
    Ní dheachaigh fial ariamh go hIfreann.


  17. #77
    Senior Member Senior Member Duke John's Avatar
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    Default Re: New Rome units

    The thing is I only have paint shop pro 7. I know for RTW you need Adobe PhotoShop and I'm getting it soon this week.
    What makes you believe that? I painted my textures with PSP7. Read my guide in the other subforum for more information.

  18. #78
    Member Member Stormy's Avatar
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    Default Re: New Rome units

    I did but one problem. In the Nvidia site where I downloaded the plugin ( installed allready ) in the psp read me they have there it says to download "these required ddls" and dump them in the windows system folder. My problem is i don't see any DDLs to download on that page where the read me is taking me too. Everything else is installed I just need those DDLs to dump them in my windows/systems folder. Thanks

  19. #79
    Senior Member Senior Member Duke John's Avatar
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    Default Re: New Rome units

    Hmmm, I also have PS so I first installed it for that program. Then I tried using it, but I'm not that good with it, so I copied the plugin into the PSP directory. I also wondered about the DLLs, but luckily it just worked. I still have no idea which DLLs were meant.

  20. #80
    Member Member reconspy's Avatar
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    Default Re: New Rome units

    The horde grows...











  21. #81
    Pining for the glory days... Member lancelot's Avatar
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    Default Re: New Rome units

    I know its not exactly 'in keeping' but id love to see a rome style Varangian Guard...
    "England expects that every man will do his duty" Lord Nelson

    "Extinction to all traitors" Megatron

    "Lisa, if the Bible has taught us nothing else, and it hasn't, it's that girls should stick to girls sports, such as hot oil wrestling and foxy boxing and such and such." Homer Simpson

  22. #82
    Unfrequent Visitor Member tombom's Avatar
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    Default Re: New Rome units

    Those units look amazing reconspy!
    caesar44 is having a system failure Claudius. He no longer has a head, on the count of it exploding. - Wonderland in this thread

  23. #83
    Member Member Stormy's Avatar
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    Default Re: New Rome units

    Thanks Duke.
    I must say Reconspy you becoming extremely elite in this. I really like those different shields for that one unit. One word... Wow!!

  24. #84

    Default Re: New Rome units

    Is that really one unit!? How did you do that! =O

    Anyways, I've started to try my hands at some Black Uruks, I just wish I could get rid of those damn pony tail's they have.


  25. #85
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: New Rome units

    Excelent work Recon! Any chance we could draft you into the Europa Barborum effort? We need experienced modders, and we've got a lot of info already... If not that's find, but I figured we could all pool our efforts...

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  26. #86
    Member Member reconspy's Avatar
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    Default Re: New Rome units

    No, that is just 2 units put together, but I can dream, right?

    @Steppe Merc:
    Yeah, I would be interested in joining the Europa Barbarorum project, but I can't post in that thread for some reason.

  27. #87
    Lord of All Under Heaven Member The Sword of Cao Cao's Avatar
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    Default Re: New Rome units

    Awesome job reconspy! I have an idea, I love the shields, but thier a bit bright for a bunch of smelly ruthless barbarians. Why not try making them look worn and possibly a tiny bit damaged. You know scrapes, maybe some dents that kinda thing. And maybe use a much darker shade of yellow and blue. That would look nice and barbaric!

    - Cao

  28. #88
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: New Rome units

    They wouldn't be right worn, Gauls took excellent care of their weapons. Nor would they have been smelly, they invented soap for a reason (Brenus, the Gaul who sacked Rome, actually said he didn't want to stay because ROMANS smelled). Gallic shields SHOULD be bright, they painted with very bright colors a lot of the time, and when it began to chip, or was damaged, they'd repair it as soon as possible.
    Ní dheachaigh fial ariamh go hIfreann.


  29. #89
    Consul Senior Member Scipio's Avatar
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    Default Re: New Rome units

    hmm I see alot of people praising Reconspy and not many for Tiger, let me be the first, those LOTR units are awesome! Keep up the good work personally I cant wait for a lotr mod..
    When a finger points at the moon, the imbecile looks at the finger.
    -- Confucius

  30. #90
    Unfrequent Visitor Member tombom's Avatar
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    Default Re: New Rome units

    Quote Originally Posted by Scipio
    hmm I see alot of people praising Reconspy and not many for Tiger, let me be the first, those LOTR units are awesome! Keep up the good work personally I cant wait for a lotr mod..
    Yep, TigerVX's units are excellent, especially those Black Uruks.
    caesar44 is having a system failure Claudius. He no longer has a head, on the count of it exploding. - Wonderland in this thread

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