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  1. #1
    Member Member Ktonos's Avatar
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    Default Re: Chariot Questions

    Well, historicaly chariots were pretty obsolet during the hellenistic and roman period. They were used only in skirmishes and small scale battles. The last battle that envolved charits I know was Gaugamela during Alexanders campaign..long before the period of our game.

    But I thing that CA choosed to put them into this (dreamy) game because its the trademark unit of Egyptians and they did well IMOP.

    The unit description talks about "chariots are scared when infantry is around, so...

    But then again some archers with longer range of the chariots back from some light infantry should be the cheapest way to do the job.
    O xein aggelein Lakedemoniois oti tade efi kimetha tois koinon rimasi poi8omenoi

  2. #2
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Chariot Questions

    I know the British chariots (the only ones that were actually still in use at this time), were extremely fast and manuverable. However, they were used like mounted javileneers, but after they used up their javilens, the nobles on them would dismout to fight. I have no idea about heavy chariots though, since the Brits used light ones.

    "But if you should fall you fall alone,
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    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  3. #3
    Member Member Thoros of Myr's Avatar
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    Default Re: Chariot Questions

    Anyone know why it takes chariots the better part of 20mins to finish off scattered, routing inf.? They often run along side them instead of into them and they go really slow and just give them a slight bump, I'm just wishing for a passenger in the chariot to reach over and konk the infantry in the head so it can be over with.

  4. #4
    robotica erotica Member Colovion's Avatar
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    Default Re: Chariot Questions

    Quote Originally Posted by Thoros of Myr
    Anyone know why it takes chariots the better part of 20mins to finish off scattered, routing inf.? They often run along side them instead of into them and they go really slow and just give them a slight bump, I'm just wishing for a passenger in the chariot to reach over and konk the infantry in the head so it can be over with.
    that's nothing to do with chariots - it happens with Cav chasing routing units as well
    robotica erotica

  5. #5
    Member Member Thoros of Myr's Avatar
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    Default Re: Chariot Questions

    Quote Originally Posted by Colovion
    that's nothing to do with chariots - it happens with Cav chasing routing units as well
    With cav they seem to do thier business fairly quickly, with chariots it's horribly slow.

  6. #6
    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Chariot Questions

    Re: Chariots chasing routed units

    I think this has to do with unit spacing. Elephants will take forever to kill routing infantry. The last few men are always between elephants.

    A "mop up" command would be nice. It might allow some sort of loss of formation and mob like rush to chase down the fleeing army. It would only become available when all enemy units were routed.
    Rome Total War, it's not a game, it's a do-it-yourself project.

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    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Chariot Questions

    Ok, I've been looking through the unit files. Mounted units are lumped into mount types, and the mount type seems to determine their speed. I think chariot speed is set the same as "medium horse." I already knew I could chase them down with "light horse" (mercenary Numidian cav) The buildable light cav for Carthage is actually "medium horse." That's not too unreasonable--although I think chariots should take big speed penalties for certain kinds of terrain--essentially anything that isn't open ground... Darius carefully prepped the ground before the battle for his scythed chariots when facing Alexander.
    Rome Total War, it's not a game, it's a do-it-yourself project.

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