I've opened up some skin textures for the units and I noticed that the faction colour is painted directly on it. In M:TW this was done differently; faction colours would replace 2 dummy colours so multiple players could select a single faction without confusion. With R:TW this is impossible so if CA allowed multiple players to choose 1 faction than the battlefield would be very confusing.
I think that is the reason why CA made the decision. And the problem is that it doesn't seem to fixable. Modders could add 3 extra versions of textures for EACH faction but that is alot of work and is probably not the solution for the MP community.
A simple solution might be to only make different colours for banners, but then it will still be difficult to differentiate between your units and allied ones.
It's too bad that it turned out this way, but I hope that some can now better understand why CA did it, and not because they want to irritate the MP community.
Cheers,
Duke John
[SHAMELESS PLUG]In my Wars of the Roses mod I will add loads of dukes to fix that problem [/SHAMELESS PLUG]
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