There are many bugs with pathfinding during sieges.
1. I had the same problem as you Col but in the opposite. My archers, outside a city, would try and run INTO the city every time the gate would open. I had them targetting the archers on the battlements.
2. Also, another seriously annoying bug is trying to move units inside a castle to capture a gate, from the ground.
I was sieging Rome and a huge enemy army was trying to get in from the opposite side. Of course, I wanted to keep them out, so I managed to just get a group of archers to the opposite side of Rome (id like to point out, Rome is MASSIVE). The army is racing towards the gates, my archers are standing inside the castle next to the gate towers, and they WILL NOT MOVE into the towers to capture the gates. At all.
They just stand there as the senate army pours into the castle.
3. Ordering a bunch of units already inside a gate/town to move anywhere already inside, and half of them move outside, blocking all the units coming in. You have to select units one at a time to move them around the streets.
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