Alot of ppl have had problems with this it seems though it has never happend to me.
Alot of ppl have had problems with this it seems though it has never happend to me.
I had reinforcements once when i was besieged by the gauls, the general's army joined the ranks of my army and waited untill i attacked the gauls.
I also had a few normal battles on the field where my reinforcements general actually saved the day for me, he did join in the fighting but thats to be expected from good generals.
No suicidal generals so far.
En nom Dieu!
I think this is a common thing to happen to less experienced AI commanders.
I've fought lots of AI commanders that wait and lead their troops.
I've fought many who withdrew all their forces just by seeing that my force was more powerful although not in troopsize and so on.
I play julii campaign and usually when i fight enemy AI it's just some captain or lowlevel family member. But the times ive met 5 star and more they have often been really good.
I want the Single Player Campaign available in MP
Actually come to think of it, this may be the case. Ive had the AI withdraw on me plenty of times too.Originally Posted by Haido
However when determining the strength of an army im sure that slider doesnt take into consideration how many stars each general has.
90% of the time though you're fighting AI captians or a few star family members, out of over 200 battles in my campaign so far I can count the ones on my hand that have been against a general with ANY stars.
Talk is cheap - Supply exceeds Demand.
I've run into the charging general a few times out of a bit over 100 battles. Most of the time they either hang back, or try to flank with their speed (when they're horse, that is).
I'd also say it's a matter of star rating. The main problem is that the AI armies are most often led by commanders with zero stars... apparently they don't get into battles quite as much as we players do. I do remember fighting a 7-star Gaul general, and it was a very tough fight (on Hard) even though I had him outnumbered 3-to-2.
"Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller
The problem seems worse than in MTW.
The Jedi Generals in MTW at least had the side effect of suicidal generals living a bit longer than normal.
Now in RTW the generals are just as suicidal except they die so much quicker.
I got really dissappointed in my Julli campaign. I finally started the civil war and got in a HUUUUUUUUGE battle with the Senate. Senate Faction Leader goes up BY HIMSELF and gets utterly massacred by my archers before his infantry could even catch up to join the fray.
I have not kept stats, but from what I've seen, if the general did not withdraw, then about 50% of them have done something suicidal like a banzai charge. They like to chase my slingers, or cav that I have used to kill off skirmishers, archers or end units. They don't seem to have any respect for my masses of cav...Roman generals are horrible about this.
Rome Total War, it's not a game, it's a do-it-yourself project.
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