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  1. #1
    Senior Member Senior Member FearZeus's Avatar
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    Default Re: RTW multiplayer is dead

    sorry here is my hotmail address fearzeus@hotmail.com

  2. #2
    Member Member Morindin's Avatar
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    Default Re: RTW multiplayer is dead

    Has CA actually stated they aim to take RTS to console gaming or is this just a bitter assumption by many people here?
    The logic seems to be "RTW = RTS, RTS = Kids, Consoles = kids, my god, CA is trying to make TW console games!"

    RTS games have never really been successful on console platforms, and the best PC RTS games are definately not available on consoles, so this move would really surprize me.

    I own a PS2 / Xbox and a PC, and by far RTS games are far more enjoyable on PC and would be extremely tedious on a console machine due to the limited controls (two mini joysticks).
    The only RTS game Ive ever really played on a console was Age of Kings, and it was pretty piss poor compared to the PC version.

    Im also quite surprized by the comments on how multiplayer and console is everything.
    A lot of console games are actually pretty crap in the multiplayer department with a few rare exceptions, the heavy majority of them being ONE PLAYER. The other online RTS games are plagued with pretty much the same problems as RTW - gamespy.

    The rare exception is Blizzard games due to the ease and success of their battle.net system they can ignore gamespy completely.

    Despite the harping on in this forum, single player is hardly dead.
    There was a period a while ago where most FPS games would not even really have a single player part, but Doom3 single player is the only good thing about it - HL2 will definately be single player orientated, and while a few console games are moving to multiplayer enviroments they are sorely lacking compared to their singleplayer counterparts (mostly just being a "deathmatch" only version of what they are in single player).
    Talk is cheap - Supply exceeds Demand.

  3. #3
    robotica erotica Member Colovion's Avatar
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    Default Re: RTW multiplayer is dead

    Elmo if only the gaming community was organized in such a way where the devs and the community are so interconnected as that....

    Unfortunately it's not - yet.
    robotica erotica

  4. #4
    Member Member Surprise's Avatar
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    Default Re: RTW multiplayer is dead

    I am totally on CA's side for this argument.
    If someone would make a reasonable list that follows CA's Guidelines I would be very happy to support it, and I would expect CA to fix the problems as soon as they could.

  5. #5
    Member Member Surprise's Avatar
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    Default Re: RTW multiplayer is dead

    When you have useless input from many different sources it's a form of hyperpluralism... and it SLOWS things down, so your unreasonable request just make the process longer.

  6. #6
    Senior Member Senior Member FearZeus's Avatar
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    Default Re: RTW multiplayer is dead

    Well thanks for your opinion surprise, although not in favour it is still welcome m8 ;)

    Thx

  7. #7
    Senior Member Senior Member ElmarkOFear's Avatar
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    Default Re: RTW multiplayer is dead

    ELMO LOOKS FOR HIS BAN BUTTON

    "OH WAIT!"

    I'M NOT AN ADMIN! hehe

    I also agree with what you say Surprise, though I wonder if you read my long-winded post from earlier stating as much, but in many, many more words! I blame it on the drugs . . . if I had any that is . . . and if I could actually get up enough nerve to take them . . . . and if my wife let me . . . . and if I wasn't at work . . . and if it wasn't against the law . . . Oh well, it was a nice thought though!

    woooo!
    I have seen the future of TW MP and it is XBox Live!

  8. #8

    Default Re: RTW multiplayer is dead

    game killer the CA have has kill a dream 4 can say:"look we can do a new game only for $$$$ not 4 the player"

  9. #9
    Member Member Shurikenjitsu's Avatar
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    Default Re: RTW multiplayer is dead

    Hello everybody.

    Zeus I signed the petition, anyway I want people knows that I don't agree on point 5 of the list and that point 18 is incorrect/not relevant to me.

    About point 5 I personally like the way the chat in game is, once u get used to it there is a GREAT innovation: when you use the presetted messages, everyone of the addressed people can read it in is own language!! This helps a lot with people not used to english!
    If you select T for chat, then select allies only, then select one of the message (under support for example), if your team m8 have the Italian version of the game will receive the message in Italian, if he has the French version will receive the message in French!!

    About point 18, if you select the units u wanna group, you setup them in position AABBBBAA, THEN (only after!!) you make the group you will have what u look for, a group in the position you want! They will stay as AABBBBAA. If you drain a line with them after, they will always keep the order you gived them in the beginning, even better then Med/Vik (in Med/Vik doing this while troops were moving was resulting in different positions then desidered).

    All the other points were mainly correct, there is a lot to be done.
    Let's have CA working on it.
    I thanks all of of you for the efforts and support giving to have this game great as we all expect.

    XXI_RAPAX_Brutus

  10. #10
    Clan Takiyama Senior Member CBR's Avatar
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    Default Re: RTW multiplayer is dead

    I dont think anyone wants to remove the advanced chat options. Its how you are forced to press several keys just to type in normal chat that is akward. Other games use t and y like we had in STW/MTW and one other key for the advanced options.


    CBR

  11. #11
    Member Member Oswald's Avatar
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    Default Re: RTW multiplayer is dead

    [QUOTE=Shurikenjitsu]Hello everybody.


    About point 18, if you select the units u wanna group, you setup them in position AABBBBAA, THEN (only after!!) you make the group you will have what u look for, a group in the position you want! They will stay as AABBBBAA. If you drain a line with them after, they will always keep the order you gived them in the beginning, even better then Med/Vik (in Med/Vik doing this while troops were moving was resulting in different positions then desidered).


    XXI_RAPAX_Brutus


    Shurikenjitsu are u sure? Can you give me the control key sequence, I would like to replicate this. And I am sure others would too.. If necessary we will alter the point.
    Die Fast

  12. #12
    zzZZZz Member PaolinoPaperino's Avatar
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    Default Re: RTW multiplayer is dead

    Oswald:
    what Shuri means is this(I think):
    -Select with CTRL hold several units, then press G to group them.
    -now try to drag the group, the sequence selection is kept, and u can choose how to orient the group as well.
    Paperi si nasce

  13. #13

    Smile Re: RTW multiplayer is dead

    I agree with Panda that the "list" is a bit disorganised but maybe thats because of the sheer weight of bugs glitches and things that could do with patching. Perhaps Panda has lost sight of the fact that many many Rome players have graduated from Shogun and expect certain features to remain as standard simply because they enable effective MP and tournaments or allow us to talk honourably without flaming or name misuse. Many of the key features of Shogun were hard to improve upon and were carried over to MTW and VI. To ditch them or ignore someone who has spent much time putting together a list of suggested improvements (even if a bit muddled and in one or two places personal opinion) is doing great dishonour to the TW community..... I will be signing the petition...

  14. #14
    Member Member d6veteran's Avatar
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    Default Re: RTW multiplayer is dead

    Regarding TW for the console. I don't know how old this crowd is but anyone played the Romance of the Three Kingdoms series on the Nintendo consoles? Or what about Nobunaga's Ambition?

    It isn't unlikely that TW could succeed on a console.

    There is a history of successful historical strategy games on the console platform in japan.
    Last edited by d6veteran; 10-12-2004 at 01:59.
    Jacta alea est!

  15. #15

    Default Re: RTW multiplayer is dead

    If you group your whole army together, then redraw them on the field with the whole army selected, it will draw them in their current position (thus keeping the army in its formation). So you can basically draw the army wherever and with whichever facing you want.
    - ok thanks Aelwyn. i'll have to try that out, i've been trying to just use the alt and shift and it would always be out of place.

    I don't know how old this crowd is but anyone played the Romance of the Three Kingdoms series on the Nintendo consoles? Or what about Nobunaga's Ambition?
    - i've played shigen the ruler and all of the romance of the three kingdoms for nintendo and sega consoles. played them for yrs by myself and with friends, they were great times and great games at the time. oh and i would always crushed my friends to the point where they hit me or throw and break a controler.. i loved it.

  16. #16
    Senior Member Senior Member ElmarkOFear's Avatar
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    Default Re: RTW multiplayer is dead

    There have been many a times on the battlefield against you AMP, I would have loved to hit you too!!
    I have seen the future of TW MP and it is XBox Live!

  17. #17
    Senior Member Senior Member ElmarkOFear's Avatar
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    Default Re: RTW multiplayer is dead

    Morindin: It was stated in the flash program that came with the RTW Demo download: CA is working on a TW game for the XBox and other consoles. That is where I got my thought on that. The RTS view camera mode, The speed of the battles, The interface, are all typical RTS fare, so I am not far off with my assumptions there.

    As for RTS and Console games having a lousy MP experience. That is partly true of the console crowd, but the RTS genre's success has always been its MP side. There are not many RTS games which had a good SP and bad MP that are still around. The successful ones all have a great MP side.

    Console games are increasingly offering up MP. Look at XBox LIVE! It has some great MP titles. Most of the successful console games have some sort of MP side to them. Even Pokemon, Mario Brothers, Mario Cart racing for the GameCube, Crimson Skies, BurnOut 3, Ghost Recon for the XBox, and I am not sure of the Playstation 2. This is a huge profitable market. Console game publishers and makers make more money than their top PC game counterparts. I can see why TW would want to join that market. Also, Activision is heavily invested in and involved in the console market. TW would be a gem among gems if it is ported to console in anything like its current form.

    The PC has a lot more to offer for the TW series than console, but console is where the money is at. Gotta hope the changes made do not ruin it for us PC types. :)
    I have seen the future of TW MP and it is XBox Live!

  18. #18
    Senior Member Senior Member ElmarkOFear's Avatar
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    Default Re: RTW multiplayer is dead

    Sorry Zeus I am at work and will have to wait until I get home before I can chat with you. Firewall and all won't let me. :)
    I have seen the future of TW MP and it is XBox Live!

  19. #19
    Member Member Morindin's Avatar
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    Default Re: RTW multiplayer is dead

    Quote Originally Posted by ElmarkOFear
    Morindin: It was stated in the flash program that came with the RTW Demo download: CA is working on a TW game for the XBox and other consoles. That is where I got my thought on that. The RTS view camera mode, The speed of the battles, The interface, are all typical RTS fare, so I am not far off with my assumptions there.

    As for RTS and Console games having a lousy MP experience. That is partly true of the console crowd, but the RTS genre's success has always been its MP side. There are not many RTS games which had a good SP and bad MP that are still around. The successful ones all have a great MP side.

    Console games are increasingly offering up MP. Look at XBox LIVE! It has some great MP titles. Most of the successful console games have some sort of MP side to them. Even Pokemon, Mario Brothers, Mario Cart racing for the GameCube, Crimson Skies, BurnOut 3, Ghost Recon for the XBox, and I am not sure of the Playstation 2. This is a huge profitable market. Console game publishers and makers make more money than their top PC game counterparts. I can see why TW would want to join that market. Also, Activision is heavily invested in and involved in the console market. TW would be a gem among gems if it is ported to console in anything like its current form.

    The PC has a lot more to offer for the TW series than console, but console is where the money is at. Gotta hope the changes made do not ruin it for us PC types. :)
    Well good luck to CA with that. If they manage to compress RTW down to 7 hours gameplay 12 stages, and extremely limited controls then it might work. ;)

    I guess the reason the console market is where 'the money is at' is because you need only make a game worth 7 hours and sell it for the same price.
    However computers are becoming increasingly popular with youngsters now, I know a lot of kids from various families and neighbourhoods aged 8-14 who pretty much let their playstations rott away while all playing PC games.
    Computers are also so damn cheap these days they're quite affordable.

    The longest games Ive ever played on any console in recent times have been Dark Alliance : Baldurs Gate. That's because they're made from Bioware, and RPG games are also very fitting on a console system. Having said that BG:DA is a far cry from the PC version - especially NWN.

    I really have my doubts about a 100+ hour RTS game with quite difficult controls to ever be appealing on the console market.

    Also, my point about RTS PC games was that yes they have good multiplayer, but they also have very good single player. Infact Rise of Nations recent expansion pack was pretty much totally aimed at single player (and that game has extradionary AI btw).
    Last edited by Morindin; 10-07-2004 at 01:57.
    Talk is cheap - Supply exceeds Demand.

  20. #20
    Senior Member Senior Member FearZeus's Avatar
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    Default Re: RTW multiplayer is dead

    NP thx elmo,

    I will be here m8...

  21. #21
    Senior Member Senior Member ElmarkOFear's Avatar
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    Default Re: RTW multiplayer is dead

    I agree with all that you said there Morindin. There are a few RTS games out there that have lousy single player, but the MP is fun.

    The new Code Name Panzer game I have heard is not very much fun SP wise, but its MP is great!

    I haven't heard of many RTS games on the console that are any good, but RTW had concentrated more on the strategic portion of the game, which I think would translate very well to the console market.

    Have Empire Earth, Civilization or any of those been made to work well on the Console? If not, I am wondering why? I think they could work fine and would offer that market something a bit more "filling".

    ZEUS: You may want to get in touch with Bachus and you two can help to organize everything and present it in a post here for all to look at and discuss. Once the discussions settle down, then you can pretty it up and offer it to CA in a formal post or listing. I think the community has to look at and agree on the specifics and prioritizing of the issues if you want CA to take a serious look at things.
    I have seen the future of TW MP and it is XBox Live!

  22. #22
    Member Member Morindin's Avatar
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    Default Re: RTW multiplayer is dead

    Quote Originally Posted by ElmarkOFear
    I agree with all that you said there Morindin. There are a few RTS games out there that have lousy single player, but the MP is fun.

    The new Code Name Panzer game I have heard is not very much fun SP wise, but its MP is great!

    I haven't heard of many RTS games on the console that are any good, but RTW had concentrated more on the strategic portion of the game, which I think would translate very well to the console market.

    Have Empire Earth, Civilization or any of those been made to work well on the Console? If not, I am wondering why? I think they could work fine and would offer that market something a bit more "filling".

    ZEUS: You may want to get in touch with Bachus and you two can help to organize everything and present it in a post here for all to look at and discuss. Once the discussions settle down, then you can pretty it up and offer it to CA in a formal post or listing. I think the community has to look at and agree on the specifics and prioritizing of the issues if you want CA to take a serious look at things.
    Civ like games would work on the console, but I havnt played any good such console versions since the days of megadrive to be honest.
    There are a few turn based games floating around on consoles now, such Heros of Might and magic or something, which are midly fun and I got bored of them fairly quickly.

    RTW would work well if you removed the battles completely, but the battles are one of the major reasons the game is what it is, otherwise its pretty much an inferior but prettier version of civ games.
    Last edited by Morindin; 10-07-2004 at 02:10.
    Talk is cheap - Supply exceeds Demand.

  23. #23

    Default Re: RTW multiplayer is dead

    I dont think anyone wants to remove the advanced chat options. Its how you are forced to press several keys just to type in normal chat that is akward. Other games use t and y like we had in STW/MTW and one other key for the advanced options.
    - i agree t for all and y for allies was simple and fast. they should have just left that alone and added an extra letter to press that brings up the list for chatting to just one player.

    i'm ok with the camera controls, i've changed it to the way i like. still can't figure out how to keep the same facing when moving a distance with the whole army, is it possible? also gets annoying when a general dies it dose that scene of him getting killed close up... no need for that. you could be in the middle of giving orders or preparing for a charge.. and every secound counts, is there a way to disable this?

    also miss the private chat box and 8player battles...

    so many changes.. why why why?

  24. #24
    Wait, what? Member Aelwyn's Avatar
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    Default Re: RTW multiplayer is dead

    If you group your whole army together, then redraw them on the field with the whole army selected, it will draw them in their current position (thus keeping the army in its formation). So you can basically draw the army wherever and with whichever facing you want.

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