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  1. #17
    Member Member Morindin's Avatar
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    Default Re: RTW multiplayer is dead

    Quote Originally Posted by ElmarkOFear
    Morindin: It was stated in the flash program that came with the RTW Demo download: CA is working on a TW game for the XBox and other consoles. That is where I got my thought on that. The RTS view camera mode, The speed of the battles, The interface, are all typical RTS fare, so I am not far off with my assumptions there.

    As for RTS and Console games having a lousy MP experience. That is partly true of the console crowd, but the RTS genre's success has always been its MP side. There are not many RTS games which had a good SP and bad MP that are still around. The successful ones all have a great MP side.

    Console games are increasingly offering up MP. Look at XBox LIVE! It has some great MP titles. Most of the successful console games have some sort of MP side to them. Even Pokemon, Mario Brothers, Mario Cart racing for the GameCube, Crimson Skies, BurnOut 3, Ghost Recon for the XBox, and I am not sure of the Playstation 2. This is a huge profitable market. Console game publishers and makers make more money than their top PC game counterparts. I can see why TW would want to join that market. Also, Activision is heavily invested in and involved in the console market. TW would be a gem among gems if it is ported to console in anything like its current form.

    The PC has a lot more to offer for the TW series than console, but console is where the money is at. Gotta hope the changes made do not ruin it for us PC types. :)
    Well good luck to CA with that. If they manage to compress RTW down to 7 hours gameplay 12 stages, and extremely limited controls then it might work. ;)

    I guess the reason the console market is where 'the money is at' is because you need only make a game worth 7 hours and sell it for the same price.
    However computers are becoming increasingly popular with youngsters now, I know a lot of kids from various families and neighbourhoods aged 8-14 who pretty much let their playstations rott away while all playing PC games.
    Computers are also so damn cheap these days they're quite affordable.

    The longest games Ive ever played on any console in recent times have been Dark Alliance : Baldurs Gate. That's because they're made from Bioware, and RPG games are also very fitting on a console system. Having said that BG:DA is a far cry from the PC version - especially NWN.

    I really have my doubts about a 100+ hour RTS game with quite difficult controls to ever be appealing on the console market.

    Also, my point about RTS PC games was that yes they have good multiplayer, but they also have very good single player. Infact Rise of Nations recent expansion pack was pretty much totally aimed at single player (and that game has extradionary AI btw).
    Last edited by Morindin; 10-07-2004 at 01:57.
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