Well good luck to CA with that. If they manage to compress RTW down to 7 hours gameplay 12 stages, and extremely limited controls then it might work. ;)Originally Posted by ElmarkOFear
I guess the reason the console market is where 'the money is at' is because you need only make a game worth 7 hours and sell it for the same price.
However computers are becoming increasingly popular with youngsters now, I know a lot of kids from various families and neighbourhoods aged 8-14 who pretty much let their playstations rott away while all playing PC games.
Computers are also so damn cheap these days they're quite affordable.
The longest games Ive ever played on any console in recent times have been Dark Alliance : Baldurs Gate. That's because they're made from Bioware, and RPG games are also very fitting on a console system. Having said that BG:DA is a far cry from the PC version - especially NWN.
I really have my doubts about a 100+ hour RTS game with quite difficult controls to ever be appealing on the console market.
Also, my point about RTS PC games was that yes they have good multiplayer, but they also have very good single player. Infact Rise of Nations recent expansion pack was pretty much totally aimed at single player (and that game has extradionary AI btw).
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