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  1. #1

    Default RTW Unit Stats

    I have created a webpage of comprehensive Rome Total War Unit Stats. It is a work-in-progress, so there may be some oddities.

    However, all of the data were gathered directly from game files so it should be fairly reliable.

    You can see the unit stats here:

    Rome: Total War Unit Stats

    Enjoy!

  2. #2

    Default Re: RTW Unit Stats

    Good work! Thanks.

  3. #3
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: RTW Unit Stats

    hmm, elephant stats do not seem impressive at all... they are worse than stats for many infantry units....

  4. #4

    Default Re: RTW Unit Stats

    Quote Originally Posted by Slaists
    hmm, elephant stats do not seem impressive at all... they are worse than stats for many infantry units....
    The elphants strength lies in its charge bonus.

  5. #5
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: RTW Unit Stats

    the charge bonus is 11 (at least, displayed in the posted stat file) whereas barbarian warlord cavalry has a bonus of 10... elephant's attack is quoted as 7 whereas the BW has one of 11. doesn't seem too much like an advantage for elephant's mass...

  6. #6

    Default Re: RTW Unit Stats

    Elephants have insane hitpoints, which aren't yet reflected in my unit stats.

  7. #7
    Member Member bmolsson's Avatar
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    Default Re: RTW Unit Stats

    Incendiary Pigs.... Is that unit for real ??? :)

  8. #8

    Default Re: RTW Unit Stats

    Yep, and they work good to combat Elephants

  9. #9

    Default Re: RTW Unit Stats

    Impressive!
    Thanks so much!

  10. #10

    Default Re: RTW Unit Stats

    From Roman Decere description:

    "This has been added for a code fix. Do not re-translate. Please speak to Luci"

    I wage my empire this ship does not appear in game... Maybe after 1.2 patch? doubt it tho. Hopefully, some modders will bring to life.

  11. #11

    Default Re: RTW Unit Stats

    Forgot to add, it'd be helpful to have Unit stats for each faction tabulated in some form - so that ppl could compare which ones are better at a glance ;)

  12. #12

    Default Re: RTW Unit Stats

    Nice start.

    It might be an idea to sort each page better, to make units easier to find. Also, I notice that all the Roman sections are currently identical to the Senate faction and there seem to be a few omissions and duplicate entries!

    For example, all of the 'Cohort' units seem to appear twice, while the Hastati and Velites don't seem to appear at all. Also, the gladiator units should differ between factions, I think?

    I look forward to visiting the finished site. Good luck with it!

  13. #13
    Squirrel Watcher Member Sinner's Avatar
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    Default Re: RTW Unit Stats

    Quote Originally Posted by Zetto
    From Roman Decere description:

    "This has been added for a code fix. Do not re-translate. Please speak to Luci"

    I wage my empire this ship does not appear in game... Maybe after 1.2 patch? doubt it tho. Hopefully, some modders will bring to life.
    The Decere is buildable, you get it and the Corvus Quinquireme via one of the sea god temples rather than dockyards.

    EDIT: Now that I'm home, I coudl check the game files... the Corvus Quinquireme is buildable once you have an Awesome Temple of Neptune and the Decere requires a Pantheon of Neptune, so only the Scipii can actually build these ships.
    Last edited by Sinner; 10-07-2004 at 16:42.

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