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Thread: RTW Unit Stats

  1. #1

    Default RTW Unit Stats

    I have created a webpage of comprehensive Rome Total War Unit Stats. It is a work-in-progress, so there may be some oddities.

    However, all of the data were gathered directly from game files so it should be fairly reliable.

    You can see the unit stats here:

    Rome: Total War Unit Stats

    Enjoy!

  2. #2

    Default Re: RTW Unit Stats

    Good work! Thanks.

  3. #3
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: RTW Unit Stats

    hmm, elephant stats do not seem impressive at all... they are worse than stats for many infantry units....

  4. #4

    Default Re: RTW Unit Stats

    Quote Originally Posted by Slaists
    hmm, elephant stats do not seem impressive at all... they are worse than stats for many infantry units....
    The elphants strength lies in its charge bonus.

  5. #5
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: RTW Unit Stats

    the charge bonus is 11 (at least, displayed in the posted stat file) whereas barbarian warlord cavalry has a bonus of 10... elephant's attack is quoted as 7 whereas the BW has one of 11. doesn't seem too much like an advantage for elephant's mass...

  6. #6

    Default Re: RTW Unit Stats

    Elephants have insane hitpoints, which aren't yet reflected in my unit stats.

  7. #7
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: RTW Unit Stats

    LOL! I love this description (Bestbuy spelled backwards):

    Yubtseb Elephants

    These mysterious creatures from the middle principalities of farthest Terra Nova are the children of of Gnitekram, the God of Shiny Things That Man Does Not Need But Desires Anyway. Dark and foul are the ceremonies that summon them; great and scary are their tusks; terrible is their gaze; unwashed are their riders; cruel and unforgiving their masters. Flee in terror. Run for the hills.


  8. #8

    Default Re: RTW Unit Stats

    If someone sees fit and has rights, can this be reposted to the senior (higher trafficked) board?

  9. #9

    Default Re: RTW Unit Stats

    Very nice :) I've been looking at the text file but this is a lot handier :)

    Although, at least on myend, units are listed twice, and hastati appear to be getting a mount_effect that I don't see in the file itself.

  10. #10

    Default Re: RTW Unit Stats

    Yes, some units are listed twice.

    That is because, for whatever reason, they are listed twice in the data file. In some cases, the units have the same name and same faction ownership, but different stats. I'm not clear on why that is and will change it when I figure it out.

  11. #11

    Default Re: RTW Unit Stats

    Ah ok :)

    Also, I love what you have so far very much, but you might want to include primary as well as secondary armors, and list the armor type.

    Like, wardogs, the handlers have the very good armor and the dogs have crappy armor :)

  12. #12
    Member Member DeadRunner's Avatar
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    Default Re: RTW Unit Stats

    what are the diferences of the roman units in the diferent factions and if they have diferent units???
    Death is the only true in life

  13. #13
    Pet Idiot Member Soulflame's Avatar
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    Default Re: RTW Unit Stats

    I would like to know where you got the pictures from the units (the icons, not the large pictures). I have spent some time looking in the game folder but couldn't find them. Have you got then by taking ingame screenshots? Or are they hidden somewhere?

    Edit: I just saw that Hillmen and Easern Infantry are missing from the Pontus page.
    Last edited by Soulflame; 10-05-2004 at 00:30.
    Download version 1.2 of my RomeUnitGuide (PDF format) here;
    http://www.twcenter.net/forums/downl...do=file&id=108
    It has over 32.000 downloads. Thanks for the kind words I got over the years :).

    Download version 1.1 of my RomeTempleGuide (PDF format) here;
    http://www.twcenter.net/forums/downl...do=file&id=107
    It has over 5.000 downloads. Thanks for the kind words I got over the years :).

  14. #14
    Senior Member Senior Member ElmarkOFear's Avatar
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    Default Re: RTW Unit Stats

    Armored Elephants have 15 hit points! Chariots have between 3 and 5! General cav units only have 2 (Except for the Chariot Warlord general unit).

    That explains why elephants can wipe out so many units. :)
    I have seen the future of TW MP and it is XBox Live!

  15. #15
    Member Member chemchok's Avatar
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    Default Re: RTW Unit Stats

    Excellent work SC! Any chance we might see a mercenary section in the future?

  16. #16

    Default Re: RTW Unit Stats

    Sweet!! Thanks for the stats

  17. #17
    Member Member bmolsson's Avatar
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    Default Re: RTW Unit Stats

    Incendiary Pigs.... Is that unit for real ??? :)

  18. #18

    Default Re: RTW Unit Stats

    Yep, and they work good to combat Elephants

  19. #19

    Default Re: RTW Unit Stats

    Quote Originally Posted by Soulflame
    I would like to know where you got the pictures from the units (the icons, not the large pictures). I have spent some time looking in the game folder but couldn't find them. Have you got then by taking ingame screenshots? Or are they hidden somewhere?

    Edit: I just saw that Hillmen and Easern Infantry are missing from the Pontus page.
    A pack extractor has been published. The images come from
    DATA/PACKS/UI/UNIT_INFO
    DATA/PACKS/UI/UNITS

    when you extract UI_0.pak and UI_1.pak


    According to the data file, Hillmen and Eastern Infantry are not pontus units. They are "eastern" infantry and are listed as such.

    It might be that "eastern" is an abstract faction and that several factions, including pontus, are considered "eastern" and get all eastern units.

    There are several strange factions in the data files (roman, egyptian AND egypt, ct_carthage AND carthage, greek AND greek_cities) that I haven't made sense of yet. Perhaps "roman" units are available to all houses of rome and barbarian units are available to all barbarian-like factions - britons, gauls, etc. I don't know yet and will change it when I do get to the bottom of it.

  20. #20
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: RTW Unit Stats

    by the way, the unit size does not make sense on the website. the costs correspond to the default unit size nonetheless, number of men in a unit is nothing like what you see in the game playing at default size.

  21. #21
    Pet Idiot Member Soulflame's Avatar
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    Default Re: RTW Unit Stats

    Quote Originally Posted by scythed_chariot
    A pack extractor has been published. The images come from
    DATA/PACKS/UI/UNIT_INFO
    DATA/PACKS/UI/UNITS

    when you extract UI_0.pak and UI_1.pak


    According to the data file, Hillmen and Eastern Infantry are not pontus units. They are "eastern" infantry and are listed as such.

    It might be that "eastern" is an abstract faction and that several factions, including pontus, are considered "eastern" and get all eastern units.

    There are several strange factions in the data files (roman, egyptian AND egypt, ct_carthage AND carthage, greek AND greek_cities) that I haven't made sense of yet. Perhaps "roman" units are available to all houses of rome and barbarian units are available to all barbarian-like factions - britons, gauls, etc. I don't know yet and will change it when I do get to the bottom of it.
    Thanks for the tip... Maybe I can even make a desktop theme out of those pictures .
    I think you are right about the "eastern faction" and those. All the Eastern factions have the same intro movie as well, and all Greek based (Macedonians, Seleucids, Greek cities) have the same Greek intro as well. So probably the common units are tied like that as well.
    Download version 1.2 of my RomeUnitGuide (PDF format) here;
    http://www.twcenter.net/forums/downl...do=file&id=108
    It has over 32.000 downloads. Thanks for the kind words I got over the years :).

    Download version 1.1 of my RomeTempleGuide (PDF format) here;
    http://www.twcenter.net/forums/downl...do=file&id=107
    It has over 5.000 downloads. Thanks for the kind words I got over the years :).

  22. #22

    Default Re: RTW Unit Stats

    Impressive!
    Thanks so much!

  23. #23

    Default Re: RTW Unit Stats

    From Roman Decere description:

    "This has been added for a code fix. Do not re-translate. Please speak to Luci"

    I wage my empire this ship does not appear in game... Maybe after 1.2 patch? doubt it tho. Hopefully, some modders will bring to life.

  24. #24

    Default Re: RTW Unit Stats

    Forgot to add, it'd be helpful to have Unit stats for each faction tabulated in some form - so that ppl could compare which ones are better at a glance ;)

  25. #25

    Default Re: RTW Unit Stats

    Nice start.

    It might be an idea to sort each page better, to make units easier to find. Also, I notice that all the Roman sections are currently identical to the Senate faction and there seem to be a few omissions and duplicate entries!

    For example, all of the 'Cohort' units seem to appear twice, while the Hastati and Velites don't seem to appear at all. Also, the gladiator units should differ between factions, I think?

    I look forward to visiting the finished site. Good luck with it!

  26. #26
    Squirrel Watcher Member Sinner's Avatar
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    Default Re: RTW Unit Stats

    Quote Originally Posted by Zetto
    From Roman Decere description:

    "This has been added for a code fix. Do not re-translate. Please speak to Luci"

    I wage my empire this ship does not appear in game... Maybe after 1.2 patch? doubt it tho. Hopefully, some modders will bring to life.
    The Decere is buildable, you get it and the Corvus Quinquireme via one of the sea god temples rather than dockyards.

    EDIT: Now that I'm home, I coudl check the game files... the Corvus Quinquireme is buildable once you have an Awesome Temple of Neptune and the Decere requires a Pantheon of Neptune, so only the Scipii can actually build these ships.
    Last edited by Sinner; 10-07-2004 at 16:42.

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