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Thread: Lupinus et Scorpionius (a realism mod)

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  1. #1
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    I know they have been done before, I am simply incorporating these things into one mod.

    Cheers,

    -Khel
    Cogita tute


  2. #2

    Default Re: Lupinus et Scorpionius (a realism mod)

    Oh...

  3. #3
    Lord of All Under Heaven Member The Sword of Cao Cao's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    Are you gunna reskin units to make them look historic?

  4. #4
    Part-Time Polemic Senior Member ICantSpellDawg's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    you will need to replace the egyptian faction's culture with one of the greek cultures - maybe leaving certain units like peasants

    it is strange that CA made the Egyptians with so many absurd anachronisms

    but it does make the game more cosmopolitan - it would be boring to just fight greeks in the east and barbarians in the west
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  5. #5
    Lord of All Under Heaven Member The Sword of Cao Cao's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    That it does, so leave the Egyptians alone.

  6. #6
    Senior Member Senior Member Duke John's Avatar
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    Exclamation Re: Lupinus et Scorpionius (a realism mod)

    Topic moved
    Mod development belongs in the Mod development forum.

  7. #7
    Resident Northern Irishman Member ShadesPanther's Avatar
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    Default Re: Lupinus et Scorpionius (a realism mod)

    I think you should change Egypt. Have the more like the greeks but give them their own personal flair maybe?

    You could have it as an optional download

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