Let me finish the maps and the website. I figure I will have everything up and ready around the first couple weeks of November. Then we can begin.
Let me finish the maps and the website. I figure I will have everything up and ready around the first couple weeks of November. Then we can begin.
I have seen the future of TW MP and it is XBox Live!
I haven't played the STW mod for MTW. Where is the download so I can check it out to see if it will work.
BTW: Puzz, do you have a copy of the rules I sent to you back then by email? I am still trying to find my copy which I burned onto cd. I may have packed it up already since my wife and I are selling our house and having another one built. doh! hehe
Either way, if I can't find the old rules, I will rewrite them, since I remember most of them still.
I will post the rules here as soon as I find or finish rewriting them.
I have seen the future of TW MP and it is XBox Live!
Hm...
Baroca's mod means having VI as prerequisites. Isn't it?![]()
Paperi si nasce
Yes it does require VI.
The thread can be found here: https://forums.totalwar.org/vb/showt...3&page=1&pp=30 and direct link to download is: http://www.3ddownloads.com/strategy-...ETA5_20nov.zip
CBR
Elmark,
CBR and I have a new unit stat for STWmod stat that makes some small adjustments, and the corpses are now working. The adjustments are no-dachi runspeed set to 12, nag cav defense increase by +1 and teppo given the same firing stats as muskets had in original STW as close as can be determined, but with less melee capability.
I'll look for the rules, but my email going back that far seems to have been lost when I switched to a new computer.
Last edited by Puzz3D; 10-18-2004 at 14:43.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
I always wanted Barocca's Mod to get a good chance online, now for some reason I get error messages when trying to launch VI![]()
I can only put this down to either graphics card drivers or direct X as this is the only alteration I have made since installing Rome Total Waste. I must say this has left me feeling like uninstalling the entire series![]()
......Orda
From AggonyBetou:
"Im interested in the campaign, cant post on org though anyone will sign me up? "
http://p066.ezboard.com/f7bear7frm1....icID=300.topic
Paperi si nasce
I have a question regarding retextured maps because I retextured Totomi originally and my concerns are.......
STW maps are much smaller
MTW deployment zones when applied to STW maps are much reduced. Ok maybe for a 2v2 but I doubt if some armies would be able to deploy properly before the start in a 4v4. Already found this on Totomi.
Part of the map becomes a no go area, this was also apparent on Totomi, with critical areas of the map lost to the redzone
......Orda
I do not think that there will be many 4v4 matches at least not until the middle-to-late stages of the game. We could get around that by breaking down the 4v4 into 2 2v2 games and then have the winning teams play a third game. If it is an AI vs AI game though, the old Totomi will work fine and we won't need to use any of the problem 4v4 maps.
I have seen the future of TW MP and it is XBox Live!
Orda is right that the usable area is less on retextured STW maps. STW and MTW maps are the same 20x20 tiles, but the red zone at the map edge was 2 tiles wide in STW and is 3 tiles wide in MTW. The usable area in STW was 16x16=256, and in MTW it's 14x14=196 which is a 78% smaller area. This would probably be too small for a 4v4. Also, the play at the edge of the map will be different since you can't get as close to the edge.
MTW does have medium 26x26 and large 31x31 tile maps which are more suitable to 4v4 battles.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
So far these STW campaign maps are done: Aki, Awaji, Bingo, Bizen, Bungo, Buzen, Chikugo, Harima, Kozuke, Yamashiro, Yamato.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
I've posted the Samurai Wars_05b stat for STWmod, and there is a readme included.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
useless post. . .
Last edited by Drisos; 01-20-2005 at 14:35.
- Chu - Gi - Makoto - Rei - Jin - Yu - Meiyo -
The campaign will consist of a team of players Drisos, so more than just 8 players can play. I have yet to formally see how many players are interested, but I have a list of players who will be asked first if they still want to play.
Have fun, and don't worry about how good your battle skills are, you will improve quickly with practice. :)
I have seen the future of TW MP and it is XBox Live!
Thanx, i hope i can join!
![]()
- Chu - Gi - Makoto - Rei - Jin - Yu - Meiyo -
another . . .
Last edited by Drisos; 01-20-2005 at 14:35.
- Chu - Gi - Makoto - Rei - Jin - Yu - Meiyo -
Hey, at what times would you go play?
Any place free (or make another campaign)?
I'm not that strong (yet), i hope that is okey with you?
Bye!
- Chu - Gi - Makoto - Rei - Jin - Yu - Meiyo -
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