I doubt I have sufficient time.Originally Posted by Morindin
One point that may shed some light on a few disputes is this. Morindin treats TW battles between two armies 1,000 strong as .. well, real life battles with 1,000 on each side. Some of his views on fatigue and killing speed make more sense than I first suspected based on this viewpoint.
Others, and I include myself among them, consider TW armies of a thousand or two as representing larger armies. Multiply by ten or twenty if you like (I've always liked 9, each man being a 3x3 man square). For us, a battle involving such large armies is unlikely to be over in 10 minutes, and so the current killing speed, swarming cavalry and evaporating units are a problem.
I can't speak for others but for me this "1 man represents many" idea is a natural one when your background is wargaming with metal soldiers. At the prices they cost, you could only ever afford a few hundred, not to mention the hours it took moving even that small number around the battlefield. Ah, happy days. But it makes sense from a game persepective as well. I can imagine conquering Gual with a few armies of 20,000 men. I can't imagine doing it with a few armies of 2,000.
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