
Originally Posted by
Sethik
In my experience if you follow up a Cav charge against a phalanx with an infantry unit the phalanx gets shredded. The horse will take loses but they have enough momentum and shock to weaken the formation. The follow up infantry should then have no problem finishing the job.
As for the archers part, it might be that the Romans either got too close or were too far, but I've never had that happen to me (then again I've never had archers while defending a seige.)
The only bugs I've experienced is randomly crashing to the desktop (usually when I'm in the Senate panel) and maybe some minor pathfinding glitches.
I haven't played the Greeks yet, but I starting to wonder if the Romans are a bit overpowered. They have more units than any other faction and get really good starting infantry. Later on in the game they become practically unstoppable.
Have you tried another faction? I personally don't like phalanx units as they are slow and become practice targets for missile units. Any horse missile unit will slaughter them. Archers and skirmishers won't do that bad either.
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