There are many AI flaws in the battles:
1.) Generals die too quickly.
Their troops do not protect them, they do not care much for their lives and die
- this usually sents the rest of the army routing, especially weaker enemies like the Gauls
2.) The AI waits for you to encircle it completely. Even MTW's AI walked simply higher or attacked or did something, in Rome it just waits.
3.) Sometimes Units just stand around and wait to die of arrow fire - till death.
4.) CTRL+A and rush through the gate/breach and you will probably win the Siege even if outnumbered.
5.) Cavalry Charges are powerful without end. I did not try Elephants yet, but I fear:
Battles usually end up with the "loser" having a loss ratio of 99-100%.
(Hard/Hard)
Add to this that I can bribe a full Army of Principes and Early Legionaries for some 3000 Gold with an untrained Diplomat.
This is really sad, as these factors all make the game worse than MTW, while it shines in so many aspects.
Dumbed down and sped up battles plus some flaws of the overall really greatly improved strategic map / interface (Micromanagement difficult due to lack of "cycle spies" button e.g.) are just sad.
Be honest - if this is 92% or 109% of 100...

then there is something seriously wrong with the Hype!

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