Yeah, generals really have to be a cavalry unit as a routing infantry general would be too easy a target for pursuing cavalry.
Turbo, in your tests did you try changing the Generals class from being listed as "heavy" to "light"?
One could also try lowering their morale. I know this sounds like the converse of what we should be doing, but quite often the general dies because in the hands of the AI his unit fails to retreat when it should. Sometimes the general's unit will be the only unit left on the battlefield and where the human would just withdraw the unit, the AI will fight till it routs or more likely dies. Combined with an increase in hit points to 3 or 4, this might be the best way to keep the generals alive from one battle to the next.
What do you think?
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