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Thread: Why are the controls so unresponsive?

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  1. #1
    Alienated Senior Member Member Red Harvest's Avatar
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    Jan 2003
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    Searching for the ORG's lost honor
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    Default Re: Why are the controls so unresponsive?

    Yes, I have the same impression. It really doesn't fit with the super fast game speed: here, we'll speed it up 16x for you, and you have to click each command twice! CA said some things about not having to manage your army so much on an individual unit scale, but I've seen nothing to suggest that is accurate. If anything they made it harder to control individual units and the group command features we really need are utterly absent.
    Rome Total War, it's not a game, it's a do-it-yourself project.

  2. #2
    robotica erotica Member Colovion's Avatar
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    May 2004
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    Victoria, Canada
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    Default Re: Why are the controls so unresponsive?

    My militia hoplites ran outside the city when I told them to run up to the top of the wall to attack those hastati who were up there.

    it lost me the city via letting their troops in

    wooooo.... and they wouldn't run back in - some would, but there were like 5 morons who enjoyed having a nice sunny day stroll back through the gates - getting slaughtered as they took their sweet time getting back





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    There should be a "Lock the Gates" Function
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    robotica erotica

  3. #3

    Default Re: Why are the controls so unresponsive?

    Yes sometimes it's a pain in the ass because you tell for instance a unit of legionaries to run around the side of an enemy unit so they are behind to the side and facing them (so you can charge into their rear) and they run right into them....wtf?

    The "delay" you are all talking about is something they mentioned a long long time ago - the further your unit is from the general the longer it takes for the order to reach that unit, and that is what causes the delay. A "feature" rather than a bug and something that I think is actually pretty cool....

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