Thanks JeromeGrasdyke!
Well, our tests showed up that by modifying the last one the visual speed of the animations isn't modified at all, but only the computed damage effect. So please be kind and explain us what exactly the last two terms from the export_descr_unit.txt's stat_pri line mean.
And of course, yet another questions:
1) Will CA ever consider a unit orderly retreat function, as this seems to be a big miss from the actual game? This function should allow an in shock combat engaged unit to slowly draw back WITHOUT turning their back to the enemy or disengaging from the combat, very usefull to lure a portion of the enemy line an open up some of their flanks.
2) Would CA be so kind and move as many as they can (all would be the best!) actually hardcoded values/constants from the RTW exe file into an editable text file, to allow us to modify them if we really need/want to?
3) We want to know if CA and Activision will release the Unit Editor, Terrain Editor, Battle Editor and Strategic Editor in the upcoming patches/addons... or not!
4) RTW community asks CA to take in consideration Alexander The Great's campaign as a possible setup for a future RTW expansion (and remember CA will much more doing such a thing because of the free advertising they'll get from the Alexander The Great movie's launch too!!!).
Thanks!
Thanks again!
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