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    Lord of the Kanto Senior Member ToranagaSama's Avatar
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    Default Re: Some Basic Experiments with Economy

    Very interesting post, thanks!

    2. Unexpected: building traders and trader upgrades in neighbouring provinces ups trade income.

    Out of all four trader completions and market upgrades I was able to do, the province building the upgrade or adding the trader did not see a major increase in trade income. Instead, a single neighbouring province saw a spike in their trade income.

    For example, in the summer of 267 I finished a trader in Ariminum. Ariminum's income from trade went from 580 to 586 (+6). In the same turn, Arretium's trade income went from 344 to 544 (+200!), and remained at that level or greater for the rest of the game.
    This is *extremely* interesting.

    I'm wondering what effect Roads are having in your results.
    Did both Ariminum and Arretium have the same level of Roads? Just wondering if there might be some unaccounted for factor resulting in the descrepency.

    Something that also *might* be accountable, is whether they both Provinces built Traders and the Trader Upgrades *simultaneously*. Specific to the example above, could it be that Arrretium had a Trader build for a longer period of time than Ariminum, which might account for the discrepency?

    Just curious, great info to ponder, thanks again, I'm going to watch this very closely from now on.

    [EDIT:] Also, were the Roads build *simultaneously*?
    Last edited by ToranagaSama; 10-19-2004 at 15:47.
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