How can you compare it with RPG games? Its a completely different style of game. People can leave pretty much whenever they want, you cant do that for Total War style battle. The game you are talking about has nothing to do with how the campaign works for Total war.
And if battles are to be interesting they need to be balanced..what are you suggesting? That each player has an army and moves around the map and when they encounter other armies they have a battle? So campaign map and battle map movement has to be the same then.
Right now we actually have a MP where you can go online and join a battle to get quick action and after that leave the server again if you want.
I can do the same for most RTS games too: go online and play a quick battle that has some base building in it too and it will be decided pretty quick and a winner has been found. It has no effect other than perhaps some rank on a ladder as its not connected to a large campaign.
What you are suggesting is definitely not how most common RTS games are working so I dont see how many RTS gamers can consider Total War not to have MP at all, except for the lack of base building. You have any examples of games that are close to what you are talking about?
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