Quote Originally Posted by Thrudvang
I dont see why multiplayer is a must? 20 years from now nobody is going to be playing R:TW online, but people will still be playing the single player.

Multiplayer should remain as it is, a side option for people who want to play it, not the main focus of the game. When a game's main focus is on multiplayer there's no real point in buying it, all you can do it play it online until everyone stops playing it and then it just gathers dust.

Also, you can only do so much in multiplayer design, single player still gives limitless options.

And please, dont use FiringSquad. They overhype like crazy..

"On the other side of the fence is BioWare's Neverwinter Nights. Five years of development created a game that tapped into a market that no one believed could exist. Explicitly designed to appeal to D&D players who wanted to bring the tabletop experience to the PC, NWN boasts ever-rising player numbers, with an average of 7500 players online at any given moment and 30,000 unique users logging on per day."

It didnt bring any tabletop experience to the PC, it brought a shallow crappy game with a few (and mostly changed/broken) D&D rules slapped on. Not to mention all traces of a RPG missing.

"BioWare's gamble that a market for such a game exists and that independent content designers will deliver the goods paid off. Few, if any, other games permit end-users so much power over their own product. Many of the modules for Neverwinter Nights were better than the original campaign, and some rival the expansions in popular appeal and quality."

The original campaign was terrible and extremely dull and linear, taking a dump in the toliet can make something better than NWN's original campaign. There is probably a few good player made modules, but the engine is still total crap. Real time with horrible rule implementation still make the game suck. Can you say no cleric domains?

"For revolutionizing multiplayer gaming, introducing multiplayer to RPGs and creating a new kind of community, Diablo and Neverwinter Nights share position Number 5 on FiringSquad's Top Multiplayer Games of All Time."

Funny how neither is an RPG...
The only thing that you have to do is to go at the .COM (or even here) and see how many people are complaining about the RETARD "AI"...With a MP campaign youre getting a FREE Deep Blue as an opponent!!!!
While i understand the difficulty to change ones views his concepts and principles ANY company should work on the line of COMPETITION!!!
Do you actually know how MANY copies of RTW have been downloaded from emule/sold illegally? Why should a casual cutomer pay $50 for a game that will get BORING and there is NO MP? Does the CD key actually WORTH anything? And the whole "it cant be done its too complicated/none has done it before/too risky" makes me think: if all the people were thinking like that would i be typing this post in my pc? would my pc exist? Electricity?
All things aside the ACTUAL merge of RTS and RPG genres will lead imo into a tottaly new definition of the pc games market and will be copied/studied and even set as a paradigm...

Hellenes