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  1. #1

    Default Re: Problems with the interface

    You can hide the advisor in game options, I haven't seen him since playing the tutorial. I agree about the interface getting in the way, this ain't starcraft.
    Last edited by DisruptorX; 10-06-2004 at 04:57.
    "Sit now there, and look out upon the lands where evil and despair shall come to those whom thou lovest. Thou hast dared to mock me, and to question the power of Melkor, master of the fates of Arda. Therefore with my eyes thou shalt see, and with my ears thou shalt hear; and never shall thou move from this place until all is fulfilled unto its bitter end". -Tolkien

  2. #2
    RIP Tosa, my trolling end now Senior Member Devastatin Dave's Avatar
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    Default Re: Problems with the interface

    I HATE the new tactical map interface along with the mini map within. I really wish that CA kept the original interface. Now as far as the campaign map, I LOVE it. Sure there are a few glitches here and there and sometimes it can be devestating if your army takes an unusual route, etc. but besides that, I really like the 3-D and the interface in on the campaign map.
    RIP Tosa

  3. #3

    Default Re: Problems with the interface

    You're right disruptorX. I double checked the game this morning and the advisor was still disabled. I could have sworn he reappeared even after I told him to take a hike but I must have been mistaken. In any case it looks like I'm in the minority here with my interface grievances.

    The strategy map is an improvement graphics wise but I still think it could use some tweaking. In MTW you had time during the end turn to see the AI move troops. It moved slow enough you could get a sense of what they were up to. Now, AI movement flashes by so quickly it's very difficult to get anything out of this information. It's so fast that I fail to see the point of animating AI movement at all.

    In other situations the movement is a little slow. I set up a diplomat with a long march and then ended turn. After the AI had moved at blinding speed I had to wait 5-6 seconds while my diplomat sauntered through his walk path. There was nothing else going on - just this one guy strolling. There's no option (that I've found) to speed up this strat map movement at the end of the turn. Ideally I'd like to skip through their movement (like I can when they're moving mid-turn)

    I can agree the sum total of the game experience outweighs the downsides of the interface but their presence adds a disproportionate element of annoyance/amateureness. It's like an ingrown toenail; it's only a very small annoyance but it hurts like hell and is all you can think about.

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