Quote Originally Posted by Psyco
The pathfinding for bridges is beyond terrible.
I had an army of 7ish units of light chariots defending a bridge. The enemy attacked with a large army of infantry, but I managed to route them before they had crossed the bridge. I decided to pursue them (across the bridge), so clicked a unit of the chariots and double-click charged. My chariots sped towards the bridge, clumping together. They charged across the bridge and.... about 3/4 of the unit turns sharply, falling into the water. There weren't even enemies nearby!
This definetly needs to be fixed.
Well not really. To be honest thats exactly what I would expect to happen if a large bunch of chariots all attempted to cross a narrow bridge at the same time at the full charge.