This problem existed back in MTW, although it might've been less aparent by the more manuverable units.
Even playing the Napoleonic mod, if I'm not paying attention, I can loose a regiment quickly if they cross into another's line of fire.
This problem existed back in MTW, although it might've been less aparent by the more manuverable units.
Even playing the Napoleonic mod, if I'm not paying attention, I can loose a regiment quickly if they cross into another's line of fire.
I think its pretty ok myself, depends on your game play style but i consider archers and such to be area effect fire, i really dont think that they will be that accurate as a large group firing and so they hit an area more than the unit itself. Its something you just have to remember as one of your troops limits. And it makes me laugh abit because i always recall Braveheart {movie} were the king ordered the archers to fire even though it would hit his own troops, why?, because it would also hit the enemy troops.
I think the problem might lie in two areas. First, I think the archers shoot more at a smaller angle, thus directly over head your troops. Second, if the engine is anything like MTW, only the first two rows can see their target, the other lines are just shooting blindly.
I don't mind my archers hitting my own men if they wander across their line of fire where the arrows are landing.
I *do* mind the archers killing my own men sharing the same exact space where the arrows are being launched! That's just silly.
Two acher units sharing the same 'footprint' should not be massacring each other when they fire.
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