Page 1 of 3 123 LastLast
Results 1 to 30 of 345

Thread: Petition List

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Petition List

    eh eh i agree Grizzly...
    so i make a topic on our forum to sign up this petition ...

  2. #2

    Default Re: Petition List

    I have to let the ORG admin know that most of the new users cant post here...
    I think that is in their right to sign this petition in order to have a better game.
    Can someone help in this matter? I think it can be very important...

  3. #3
    Clan Takiyama Senior Member CBR's Avatar
    Join Date
    Aug 2002
    Location
    Denmark
    Posts
    4,408

    Default Re: Petition List

    Junior patrons are allowed to post in MP forums so all should be able to post.


    CBR

  4. #4

    Default Re: Petition List

    I support any and all improvements to the MP part of RTW.

  5. #5
    Clan Takiyama Member Sp00n's Avatar
    Join Date
    Jun 2001
    Location
    Stourbridge, UK
    Posts
    298

    Default Re: Petition List

    I support this, the game is shockingly bad online.

    MizuSp00n

    One enemy is too many a hundred friends too few.

    AggonySpoon, MizuSpoon, EuroSpoon, Linkspoon Li

  6. #6
    Member Member Tera's Avatar
    Join Date
    Dec 2002
    Location
    Kenchikuka Library
    Posts
    349

    Default Re: Petition List

    There is one thing we all agree on: Multiplayer needs several fixes and additions. It's not satisfactory as it is. It's useless to fight among ourselves on what to fix and what not: especially on rather trivial/merely annoying tidbits - or else the developers will just divide and rule. And I don't blame them when all they see are a handful of multiplayer monkeys fighting on a piece of bread. Bachus often mentions a prioritised list of multiplayer wishes --this should be done.

    However, this petition is flawed in certain aspects. The list was posted middle-way in the thread and the discussion is rapidly degenerating. Let's first agree that multiplayer needs attention, needs a complete, extensive patch. This is the whole purpose of the petition. CA are saying that "multiplayer is good as it is". Let's first show them it's not...

    Then we can move on to a complete, prioritised list ...and hopefully can start a discussion with CA on what is fix-able and what is not. For example -realistically - the general will still have the special ability to rally. The community is divided on the issue and personally I don't see a reason why those who didn't play STW/MTW before would want it changed. For God's sake, the struggle here is not between those who played STW/MTW and those who didn't. It's not the hardcore vs noobs. The struggle is between those who want change and will fight for it, and those who want to resist change or are indifferent to it: either because they never saw Total War MP as it was before (ie. new players) or because they are of the "will you stop ranting" stock, who accept RTW as a totally new game and are willing to start anew. I'm sure many new players would fully appreciate most of our concerns about MP. The new players never saw a 4v4, never had withdraw or rout: its our responsibility to share our concerns with them. We would undoubtedly gain many new powerful allies, because we would pull the marketing target group of CA onto our side.

    Some issues will never be solved. The old multiplayer community enjoyed the old features while the newer community is enjoying the new ones. The old timers are just fond of the traditional way-of-things and want to resist change or evolution. Here are two: the run ('r') toggle and the rally special ability. CA will never change anything if an issue/s is only affecting the smaller hardcore, old multiplayer community, while the newer players are fully enjoying themselves. And you and I can't blame them for that. CA will only fix issues which the large majority of the whole community would benefit from.. That's why we need to identify the issues which should be given priority and are agreed upon by everyone. There are several: I don't think anyone would object having better logfiles, the F1 unit screen info, the option to choose the same faction twice or more in the same game or a map editor! And we're NOT speaking of tidbits in unit balance yet -- and there will be probably many! We need to work on these issues, and make sure we get the support of everyone.

    Other issues are all about flexibility. For example, let's take 4v4:

    PROS: 4v4s were huge fun, it was very exciting with eight armies clashing against each other.

    CONS: 4v4s in RTW would lag too much. Moreover, most competitions used 3v3 anyway, where's the problem? In addition, now we have 20units/army so - ha! - you still got your 10,000 troops!

    Solution? Give us a 4v4 option. Those who don't want to play 4v4 won't be coerced to play it, wouldn't they? However, give the possibility for everyone to play 4v4! If it lags, we can always restrict the number of units/player...say having sixteen units per player rather than twenty - while still having eight brains in one huge game.

    Another take...the unit tax (5th+ unit of the same type costs more) was removed in RTW. The unit tax was introduced in MTW merely as a 'medicine' against mediocre unit balance. There were several overpowering units that needed to be controlled somehow and getting five, six or more of a single unit-type would prove to be extremely expensive, thus the unit tax was very good to avoid seeing 10 byzantine infantry or 10 lancers. However, removing the unit tax makes sense in a nearly-perfect balanced environment since there should be no truly overpowering units. However is RTW perfectly balanced? Having no unit tax will mean that we will be forced to create an official patch/unofficial mod balanced environment. Nothing against that, but it's reality. Through the unit tax, we could somehow get away with byzantine infantry or lancers, since their numbers were controlled at normal money levels. Obviously, there is another upside of having no unit tax: finally we can have excellent tactical battles like a player taking all-cav while another taking all-infantry - and so on - without any money restrictions.

    ...

    On again..off again...I hope we get something out of this.

    I fully support the purpose of the petition.
    Last edited by Tera; 10-08-2004 at 03:01.


    The Order of Kenchikuka

  7. #7
    Senior Member Senior Member Dionysus9's Avatar
    Join Date
    Oct 2001
    Location
    Mount Olympus
    Posts
    1,507

    Default Re: Petition List

    I agree this "petition" thread is flawed in that people are signing up on something that isn't finished/formalized. We will have a final petition thread when we are done, and I'm going to ask everyone to sign the FINAL petition. This one was created with too much haste--but it is great in that it has gotten us talking, and me working.

    My post above was perhaps a bit optimistic in terms of a timeline for completion of the end of the week. there is no screaming rush here I am backing off from the "end of the week" completion date, and I think we should take our time with this.

    CA knows we are talking about these issues and its more important to form a SOLID community consensus on a formal petition than to rush one to conclusion and have dissenters (people who disagree).

    I've looked very closely at d6's dissent, and also Tera's post above. I am making alterations to the priority list we have so far.

    The ultimate goal is to have as many people sign onto the petition as possible, and Tera is right-- we will never be able to agree on every single point.

    I think ANYTHING that is controversial amongst us should be omitted, and anything that smacks of "new" vs. "old" should also be omitted. Anyway-- back to the grind.
    Hunter_Bachus

  8. #8

    Default Re: Petition List

    I support this petition, and I like if pactch let me toggle the time limit in the battles in single player too!
    Now I must go, but if I think to something else that needs correction I'll post here.

  9. #9

    Default Re: Petition List

    i support the petition...

    don't agree that having it on legal letter head will get it read by the presidents though.. .more likely by the legal department of each company ;)

  10. #10

    Default Re: Petition List

    I support some but not all items on the list(I dont want mtw with the rome engine)

    I fully support the communities effort to get major flaws fixed.

  11. #11
    Senior Member Senior Member FearZeus's Avatar
    Join Date
    Oct 2004
    Posts
    66

    Default Re: Petition List

    Thanks everyone,

    I would just like to post the list again as a reminder and would also like to point out that this list does acknowledge there has been 1 patch to sort out a few bugs. If CA could kindly let us know exactly what has been fixed that would be great, thx.


    Although there are a TON of things that need fixing, we should concentrate on asking for fixes on the following:
    #1 Stuff we can't mod
    #2 Critical game destroying bugs (control)
    #3 Critical community destroying stuff (no logs/replays/no 4v4s)
    #4 Stuff that isn't just a preference

    I don't think it is productive to send them a list of 50 things that need fixing because we KNOW they won't fix 50 things. Now, you might say "if we ask for 50 maybe they will give us 25 and if we ask for 25 they would only give us 10", but I don't think that logic holds.

    I think they will give us what they will give us, and so we better damn well ask for the critical stuff and not whine too much about the things we can fix ourselves.

    Sooooo.... with that in mind here is my prioritized list (again):


    Critical (things we cant live without):
    1. Syncronicity -- Ensure game state is not diverging during the game [FIXED?]
    2. Crash to Desktop when logging on (still happening, gamespy lobby problem) [FIXED?]
    3. Replays-- ensure they are syncronized with game (currently they are NOT--we can't run tourneys without replays), and that they display all the unit information (type, fatigue, etc.)
    4. Logfiles-- where are they? Do they show what units were taken? We need these for tourneys
    5. 3v3 only? We need 4v4's for our tournaments and clan competitions.
    6. Unit/Army control is flawed--No way to move army and retain facing (in MTW this was alt-left click), no way to have groups within groups (as in MTW). Formation/orientation is destroyed when dragging a line of units: Say you have AAAABBBB units in a group. When you set them like this AABBBBAA and draw a line the result is AAAABBBB again. Units turn back to their original state and your setting/formation is ignored.
    7. Grouped units often refuse to take orders (most commonly the run order). Some report un-grouped units are responding to orders directed at a group.

    8. When in testudo, if a single unit walks into the formation, you lose control of that unit of the legionaries in testudo formation for the rest of the game.

    9. Either explain or fix “Not compatible” errors” failure to connect to host” errors

    Important–(things that make the game highly frustrating)

    1. allow Withdrawal/Rout in MP ("W"ithdraw doesn't work in MP!)
    2. game info available from lobby
    3. allow faction to be selected by more than one player
    4. proprietary player names (so some jerk can’t steal your name and ruin your reputation) [linked to CD Key like MTW]).
    5. allow “quick chat” (t/y) like in MTW, chat should not fade/scroll so quickly
    6. Fatigue bars on units/exhausted units should not be able to run (but they can)
    7. allow for custom denari amounts
    8. #ignore/#ban commands for gamespy lobby
    fade-out names for “in game” players in gamespy lobby
    9. allow selection of faction color
    10. show who is deployed and who isn’t deployed on the battle map.
    11. Bring back F1 to view unit stats and players/factions/teams list (and grey out names of dropped/routed players like in MTW)
    12. Unit tax for more than 4 units of same type
    13. We need 2 keys to toggle run– if you have a group in which half the units are already running, pressing “R” makes them walk. So “R” becomes useless in groups where some units are walking and others are running. We need a “Run” button and a “Walk” button please.14. Trying to order an engaged non-cav unit to fall back should result in a major morale penalty when they turn their backs. This doesn’t seem to be occuring.
    15. Map editor/historical battle editor

    Preferred– (these are things that would enhance the quality of play for us)
    1.Remove “zoom to death of general” during MP games (very distracting)
    2.Once routed, “restricted camera” mode should not apply to you. Please fix.
    3. Look into reports of server lag.
    4. Look into reports of host-drop crashing all players computers.
    5. Look into reports of flawed pathfinding
    6. Brighter highlighting for selected units (some say it is difficult to tell selected units from non-selected units)

    Would be nice– (add this if you have time)
    1. Being able to use general’s rally ability without having to select his unit.

    We will mod ourselves:
    1. Kill rate/game speed
    2. Balance (cav/elephant) [more testing needed]
    3. also some people have asked for a shell-to-desktop function (alt-tab or windows key).

    And another issue to please our Spanish friends: several Spanish players have taken exception to the characterization of hte hispanic faction as "Spanish" and they are requesting a change to "celtiberian" or "iberian" or "hispania"--

    CeliberoLion says:
    "I prefer first they fixed Mp gameplay issues before this, but don´t see any problem to include the nomenclature error in the list, in the end if you want.

    Imagine they name Frenchs to the Gauls, Italian to the Roman, British to Britons, Moroccan to Numidian, Persian to Parths...

    Its a serious historical error. Spain dont exist until 1300 AD.
    Celtiberian is the most correct, but its a Clan name, i understand they dont want to give preference, but is preferable Iberian or hispanic than spanish."


    Thats a start at least.

  12. #12

    Default Re: Petition List

    i also support the petition

  13. #13
    Member Member theKyl's Avatar
    Join Date
    Jan 2003
    Location
    Münster/Germany
    Posts
    475

    Default Re: Petition List

    Me too
    ELITEofKyl

    Many that live deserve death and some that die deserve life. Can you give it to them?

    Wer nicht hüpft, ist Osnabrücker, hey, hey!

  14. #14

    Default Re: Petition List

    Hi all,i agree petition and hope all bug go fixed !!!!!!!!!!!!

    good luck!!!!!

  15. #15

    Default Re: Petition List

    I support this petition.
    This game could be the best of all time so give it what it needs please.

  16. #16
    Senior Member Senior Member 7Bear7Scar's Avatar
    Join Date
    Dec 2003
    Location
    UK
    Posts
    71

    Default Re: Petition List

    I support the petition to CA for enhancing the MP experience of Rome Total War.
    I ask this petition is accepted in the spirit it is being compiled; both the MP community and CA want RTW to be the best it can possibly be, and we can all work together to make it so (but you have to do the coding parts )

    7Bear7Scar
    Consul of www.totalwars.net
    Emissary to Clan 7Bear7
    7Bear7Scar
    Clan Emissary
    Consul of www.totalwars.net

  17. #17
    Member Member Kanamori's Avatar
    Join Date
    Sep 2004
    Location
    WI
    Posts
    1,924

    Default Re: Petition List

    I support this and I hope CA makes an effort to fix them. I don't want an rome version of MTW, it just doesn't make sense to remove the good aspects of games. They can be reworked or new ones added. Get creative; make new things rather than taking them away.

  18. #18
    Member Member d6veteran's Avatar
    Join Date
    Sep 2004
    Location
    Bainbridge Island, WA.
    Posts
    140

    Default Re: Petition List

    List too long and full of personal preferences. You need to play the game for a while longer before adding a lot of that stuff.

    Example: I DO NOT WANT A UNIT TAX on more than 4 units. My clan would not support a tax that would penalize historical armies. I've got 20 slots and I am going to be penalized for taking more than 4 Hastati??? More than 4 Hoplites???? MORE THAN 4 BARBARIAN PEASANTS or SWORDSMAN???

    BAD IDEA imo.

    We need a concise list people. Focus on bugs and control issues that we all agree upon, and give the rest of the game some legs before asking for the remaining tweaks.
    Jacta alea est!

  19. #19
    Member Member d6veteran's Avatar
    Join Date
    Sep 2004
    Location
    Bainbridge Island, WA.
    Posts
    140

    Default Re: Petition List

    D6 what is it you dont agree with?
    Critical (things we cant live without):
    5. 3v3 only? We need 4v4's for our tournaments and clan competitions.
    >>> This is critical? Have you thought about lag?

    Important–(things that make the game highly frustrating)

    1. allow Withdrawal/Rout in MP ("W"ithdraw doesn't work in MP!)
    >> Now this is critical.

    9. allow selection of faction color
    >> This is important? First of all the colors are integrated into the models as far as I can tell. Secondly, I like being able to identify a faction by the color right off the bat. Helps a great deal if you don't play with banners on. This is a mod issue. Because if you want to be able to select multiple factions then you're going to most likely have to use the banner colors to differentiate between players controlling the same faction, and I am assuming the banners will be the easiest model to change.

    12. Unit tax for more than 4 units of same type
    >> Totally disagree and my clan would be dissapointed if this were the case.

    13. We need 2 keys to toggle run– if you have a group in which half the units are already running, pressing “R” makes them walk. So “R” becomes useless in groups where some units are walking and others are running. We need a “Run” button and a “Walk” button please.
    >> Isn't there a shortcut? I'm trying to think of why this hasn't been an issue. Namely an important issue.

    Preferred– (these are things that would enhance the quality of play for us)
    1.Remove “zoom to death of general” during MP games (very distracting)
    >> Or toggle ... I like this feature. It's fun.

    Would be nice– (add this if you have time)
    1. Being able to use general’s rally ability without having to select his unit.
    >> Totally disagree. The increased importance of the general was one of the improvements in RTW. I would be very dissapointed if this was dropped.


    All and all I think the list identifies the important bugs, but the list also assumes everyone wants an MTW clone. This is not the case. This game takes place in a different era and while the multiplayer is a step backwards in many areas, there are some improvements which this list attempts to strike down.

    Additionally, this list leaves out some features that are standard for online strategy gaming and some that were included in MTW that worked.

    Like:

    1) being able to assign different sums of money to teams (no way to give a handicap to newer players, or just for the challenge).
    2) being able to upgrade multiple units at a time (the lack of this feature really slows down game set up).

    You want to fight lag?

    3) Option to toggle off fire arrows and/or siege equipment.


    I think a formal petition (for lack of a better word) needs to be agreed upon. And the lowest common denominator submitted.
    Jacta alea est!

  20. #20
    Senior Member Senior Member Dionysus9's Avatar
    Join Date
    Oct 2001
    Location
    Mount Olympus
    Posts
    1,507

    Default Re: Petition List

    D6,

    Thanks for helping out-- we need more discussion like this from folks.

    It is difficult to get 200 people to agree to the same thing, even if you have years of face-to-face conferences. At some point we will all have to agree on something that is "close enough" to what we want. I'm doing my best to sort through and compile all the issues and so of course they are sometimes being filtered through my eyes. Rational discussion with clear points, like you are bringing to the table, is critical to keep a broad consensus. So thanks!

    I can see your point on the unit tax, and I think it is something that can be done by "4 max" rules anyway-- so if it will keep your clan from signing the petition I will remove it. (what is your clan?) Also, Yuuki has said he thinks it is unnecessary given the good RPS system. If we can't come to a consensus on this then it should be dropped (but why not allow a toggle 2,3,4,5,6,7 max?? well, I guess because that would take time away from dealing with more important issues).

    I like your points re: toggle's instead of removing issues. But adding a toggle is a big change to the code (I think) and I think it is less likely they will toggle something for us than just nix it.

    On banners, are you suggesting we "toggle banners on/off"? Or just leave this as it is? Also, do you disagree with allowing multiple factions?

    I don't understand your point re: running--the problem is if some units are running in the group and others are walking, you can't make them all run or all walk with one key. Hitting the R key just reverses who was walking before. This is not a critical problem, but it can be annoying.

    re: general rally ability, I agree the gen should be important, but everytime you click on the general shortcut it zooms to him--so there is no easy way to rally without changing your view of the battle which doesn't make much sense. Again this is a rather minor issue given the other big issues we face, so I will consider dropping it.

    Good points I will keep them in mind for the final draft.
    Hunter_Bachus

  21. #21
    Senior Member Senior Member Dionysus9's Avatar
    Join Date
    Oct 2001
    Location
    Mount Olympus
    Posts
    1,507

    Default Re: Petition List

    D6,

    Thanks for helping out-- we need more discussion like this from folks.

    It is difficult to get 200 people to agree to the same thing, even if you have years of face-to-face conferences. At some point we will all have to agree on something that is "close enough" to what we want. I'm doing my best to sort through and compile all the issues and so of course they are sometimes being filtered through my eyes. Rational discussion with clear points, like you are bringing to the table, is critical to keep a broad consensus. So thanks!

    I can see your point on the unit tax, and I think it is something that can be done by "4 max" rules anyway-- so if it will keep your clan from signing the petition I will remove it. (what is your clan?) Also, Yuuki has said he thinks it is unnecessary given the good RPS system. If we can't come to a consensus on this then it should be dropped (but why not allow a toggle 2,3,4,5,6,7 max?? well, I guess because that would take time away from dealing with more important issues).

    I like your points re: toggle's instead of removing issues. But adding a toggle is a big change to the code (I think) and I think it is less likely they will toggle something for us than just nix it.

    On banners, are you suggesting we "toggle banners on/off"? Or just leave this as it is? Also, do you disagree with allowing multiple factions?

    I don't understand your point re: running--the problem is if some units are running in the group and others are walking, you can't make them all run or all walk with one key. Hitting the R key just reverses who was walking before. This is not a critical problem, but it can be annoying.

    re: general rally ability, I agree the gen should be important, but everytime you click on the general shortcut it zooms to him--so there is no easy way to rally without changing your view of the battle which doesn't make much sense. Again this is a rather minor issue given the other big issues we face, so I will consider dropping it.

    Good points I will keep them in mind for the final draft.
    Hunter_Bachus

  22. #22
    Senior Member Senior Member Dionysus9's Avatar
    Join Date
    Oct 2001
    Location
    Mount Olympus
    Posts
    1,507

    Default Re: Petition List

    D6,

    Thanks for helping out-- we need more discussion like this from folks.

    It is difficult to get 200 people to agree to the same thing, even if you have years of face-to-face conferences. At some point we will all have to agree on something that is "close enough" to what we want. I'm doing my best to sort through and compile all the issues and so of course they are sometimes being filtered through my eyes. Rational discussion with clear points, like you are bringing to the table, is critical to keep a broad consensus. So thanks!

    I can see your point on the unit tax, and I think it is something that can be done by "4 max" rules anyway-- so if it will keep your clan from signing the petition I will remove it. (what is your clan?) Also, Yuuki has said he thinks it is unnecessary given the good RPS system. If we can't come to a consensus on this then it should be dropped (but why not allow a toggle 2,3,4,5,6,7 max?? well, I guess because that would take time away from dealing with more important issues).

    I like your points re: toggle's instead of removing issues. But adding a toggle is a big change to the code (I think) and I think it is less likely they will toggle something for us than just nix it.

    On banners, are you suggesting we "toggle banners on/off"? Or just leave this as it is? Also, do you disagree with allowing multiple factions?

    I don't understand your point re: running--the problem is if some units are running in the group and others are walking, you can't make them all run or all walk with one key. Hitting the R key just reverses who was walking before. This is not a critical problem, but it can be annoying.

    re: general rally ability, I agree the gen should be important, but everytime you click on the general shortcut it zooms to him--so there is no easy way to rally without changing your view of the battle which doesn't make much sense. Again this is a rather minor issue given the other big issues we face, so I will consider dropping it.

    Good points I will keep them in mind for the final draft.
    Hunter_Bachus

  23. #23
    What did I do? Member Lonewarrior's Avatar
    Join Date
    Aug 2004
    Location
    In the land of the free, Mars
    Posts
    640

    Default Re: Petition List

    I support any changes too and so does my brother

    In other words, {TL}Lord_Lonewarrior and IPainI_King, both support this changes.
    "Never rely on the glory of the morning nor the smiles of your mother-in-law."-Japanese Proverb

  24. #24

    Default Re: Petition List

    I, Ubica, support petition yes i do aaaaaaa wanna play online
    only reason i bought it was because of MP
    Hold out baits to entice the enemy.
    Feign disorder,then CRUSH him.

  25. #25

    Default Re: Petition List

    I've been playing totalwar since the stw demo came out and with each new installment comes new and more bugs for multiplayer. also they've kept changing small things that already worked fine. why? if we aren't complaining about it, leave it alone or ask the community, is that so hard?

    I've been looking forward for rtw and this is what i get? the multi is a joke now, just a complete mess. and they wonder why multi is so small? do they not care? isn't time to start caring?

    I expected a few bugs, but this is just out of control. hell, i can't even play now with the patch. so, thank god for sp, for it will keep me interested in rtw for awhile.
    i would however like to start playing online again when i'm bored of sp, which is usally after i beat the game once or twice.

    So Hell Yea i sign the list. i'm not picky, just fix some shit already. make the multiplayer playable/enjoyable again, is that to much to ask for?

  26. #26
    Member Member Znake's Avatar
    Join Date
    Jan 2003
    Location
    Stockholm/Sweden
    Posts
    77

    Default Re: Petition List

    I support petition...
    I also want classic inerface left click command a an option...

  27. #27

    Default Re: Petition List

    I'm Phoinix_Costantin and as my mates I submit this petition.

  28. #28

    Default Re: Petition List

    Phoinix_Javal, memebr of mtw clan, totally support this petition
    __________________

  29. #29
    Legionnaire Member Jango Fett's Avatar
    Join Date
    Sep 2002
    Location
    Trailing the formation !
    Posts
    127

    Default Re: Petition List

    i sign... and by the way..

    units in testudo formation get tired very quickly even if they are stationary...is that correct is it meant to be like that??

    also another irritating part of the game i want to see changed is the ability to choose which army you want to fight as when you have reinforcements entering the battle area aswell...instead of giving ai power to your best army and giving you a unit of 20 men..
    "I'm the all-singing, all-dancing crap of the world."

  30. #30

    Default Re: Petition List

    Leader of Wolf clan MagyarKhan and Kocmoc who is a clan mate of me declares to be signing in too yet they can't post here because they are among community fellows who were banned sometime ago.

Page 1 of 3 123 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO