Thanks everyone,
I would just like to post the list again as a reminder and would also like to point out that this list does acknowledge there has been 1 patch to sort out a few bugs. If CA could kindly let us know exactly what has been fixed that would be great, thx.
Although there are a TON of things that need fixing, we should concentrate on asking for fixes on the following:
#1 Stuff we can't mod
#2 Critical game destroying bugs (control)
#3 Critical community destroying stuff (no logs/replays/no 4v4s)
#4 Stuff that isn't just a preference
I don't think it is productive to send them a list of 50 things that need fixing because we KNOW they won't fix 50 things. Now, you might say "if we ask for 50 maybe they will give us 25 and if we ask for 25 they would only give us 10", but I don't think that logic holds.
I think they will give us what they will give us, and so we better damn well ask for the critical stuff and not whine too much about the things we can fix ourselves.
Sooooo.... with that in mind here is my prioritized list (again):
Critical (things we cant live without):
1. Syncronicity -- Ensure game state is not diverging during the game [FIXED?]
2. Crash to Desktop when logging on (still happening, gamespy lobby problem) [FIXED?]
3. Replays-- ensure they are syncronized with game (currently they are NOT--we can't run tourneys without replays), and that they display all the unit information (type, fatigue, etc.)
4. Logfiles-- where are they? Do they show what units were taken? We need these for tourneys
5. 3v3 only? We need 4v4's for our tournaments and clan competitions.
6. Unit/Army control is flawed--No way to move army and retain facing (in MTW this was alt-left click), no way to have groups within groups (as in MTW). Formation/orientation is destroyed when dragging a line of units: Say you have AAAABBBB units in a group. When you set them like this AABBBBAA and draw a line the result is AAAABBBB again. Units turn back to their original state and your setting/formation is ignored.
7. Grouped units often refuse to take orders (most commonly the run order). Some report un-grouped units are responding to orders directed at a group.
8. When in testudo, if a single unit walks into the formation, you lose control of that unit of the legionaries in testudo formation for the rest of the game.
9. Either explain or fix “Not compatible” errors” failure to connect to host” errors
Important–(things that make the game highly frustrating)
1. allow Withdrawal/Rout in MP ("W"ithdraw doesn't work in MP!)
2. game info available from lobby
3. allow faction to be selected by more than one player
4. proprietary player names (so some jerk can’t steal your name and ruin your reputation) [linked to CD Key like MTW]).
5. allow “quick chat” (t/y) like in MTW, chat should not fade/scroll so quickly
6. Fatigue bars on units/exhausted units should not be able to run (but they can)
7. allow for custom denari amounts
8. #ignore/#ban commands for gamespy lobby
fade-out names for “in game” players in gamespy lobby
9. allow selection of faction color
10. show who is deployed and who isn’t deployed on the battle map.
11. Bring back F1 to view unit stats and players/factions/teams list (and grey out names of dropped/routed players like in MTW)
12. Unit tax for more than 4 units of same type
13. We need 2 keys to toggle run– if you have a group in which half the units are already running, pressing “R” makes them walk. So “R” becomes useless in groups where some units are walking and others are running. We need a “Run” button and a “Walk” button please.14. Trying to order an engaged non-cav unit to fall back should result in a major morale penalty when they turn their backs. This doesn’t seem to be occuring.
15. Map editor/historical battle editor
Preferred– (these are things that would enhance the quality of play for us)
1.Remove “zoom to death of general” during MP games (very distracting)
2.Once routed, “restricted camera” mode should not apply to you. Please fix.
3. Look into reports of server lag.
4. Look into reports of host-drop crashing all players computers.
5. Look into reports of flawed pathfinding
6. Brighter highlighting for selected units (some say it is difficult to tell selected units from non-selected units)
Would be nice– (add this if you have time)
1. Being able to use general’s rally ability without having to select his unit.
We will mod ourselves:
1. Kill rate/game speed
2. Balance (cav/elephant) [more testing needed]
3. also some people have asked for a shell-to-desktop function (alt-tab or windows key).
And another issue to please our Spanish friends: several Spanish players have taken exception to the characterization of hte hispanic faction as "Spanish" and they are requesting a change to "celtiberian" or "iberian" or "hispania"--
CeliberoLion says:
"I prefer first they fixed Mp gameplay issues before this, but don´t see any problem to include the nomenclature error in the list, in the end if you want.
Imagine they name Frenchs to the Gauls, Italian to the Roman, British to Britons, Moroccan to Numidian, Persian to Parths...
Its a serious historical error. Spain dont exist until 1300 AD.
Celtiberian is the most correct, but its a Clan name, i understand they dont want to give preference, but is preferable Iberian or hispanic than spanish."
Thats a start at least.
Bookmarks