D6,

Thanks for helping out-- we need more discussion like this from folks.

It is difficult to get 200 people to agree to the same thing, even if you have years of face-to-face conferences. At some point we will all have to agree on something that is "close enough" to what we want. I'm doing my best to sort through and compile all the issues and so of course they are sometimes being filtered through my eyes. Rational discussion with clear points, like you are bringing to the table, is critical to keep a broad consensus. So thanks!

I can see your point on the unit tax, and I think it is something that can be done by "4 max" rules anyway-- so if it will keep your clan from signing the petition I will remove it. (what is your clan?) Also, Yuuki has said he thinks it is unnecessary given the good RPS system. If we can't come to a consensus on this then it should be dropped (but why not allow a toggle 2,3,4,5,6,7 max?? well, I guess because that would take time away from dealing with more important issues).

I like your points re: toggle's instead of removing issues. But adding a toggle is a big change to the code (I think) and I think it is less likely they will toggle something for us than just nix it.

On banners, are you suggesting we "toggle banners on/off"? Or just leave this as it is? Also, do you disagree with allowing multiple factions?

I don't understand your point re: running--the problem is if some units are running in the group and others are walking, you can't make them all run or all walk with one key. Hitting the R key just reverses who was walking before. This is not a critical problem, but it can be annoying.

re: general rally ability, I agree the gen should be important, but everytime you click on the general shortcut it zooms to him--so there is no easy way to rally without changing your view of the battle which doesn't make much sense. Again this is a rather minor issue given the other big issues we face, so I will consider dropping it.

Good points I will keep them in mind for the final draft.