M:TW had a faction reappearance feature... does anyone know if R:TW has this?
I hope it does, as I liked the more dynamic/epic feel it helped to give the game.
M:TW had a faction reappearance feature... does anyone know if R:TW has this?
I hope it does, as I liked the more dynamic/epic feel it helped to give the game.
If a faction has been destroyed and some of its cities have a revolt, there is a small chance that instead of a peasnt revolt a faction re-emergence will take place. I have never seen one in a game though. Any one else have one?
CHIVALRY TOTAL WAR - A medieval mod for RTW
http://www.stratcommandcenter.com/chivalry/
I've had a few cities revolt that were in lands of other factions (Macedon, Dacia, Thrace, Pontus), and none of them reappeared, even when the former capital revolted (I don't send family members on easy jobs). I suppose it's always possible, but unlike in MTW, where historically things like this happened from time to time, in RTW times, once a faction was down, it was down for good.
Never seen it happen.
I've seen a rioting city go back to its previous rulers but that faction was still in existance.
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I wonder if Campaign difficulty has anything to do with this? I know alot of people I know that wernt too good at campaign stuffs in Medieval really hated the re-emergence.
I havent seen it happen yet, though. For it to happen there has to be rebel towns of an eliminated faction. Carthage was huge as hell in one of my games and I managed to kill their king and end the faction with blind luck, so there was tons of rebel towns and no Carthage returns showed up.
hmmm, sounds it like it might be in there. But, I'm on my second campaign and no sign so far.
Hopefully it's a moddable feature so I can increase the likelihood (assuming it exists).
Thanks for your replies.
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