I've also had very good 1v1's with larger units.
An individual player can NOT force a pause. The whole in-game time-compression system works surprisingly well.
If lag and control were fixed, the game would be far more playable.
I've also had very good 1v1's with larger units.
An individual player can NOT force a pause. The whole in-game time-compression system works surprisingly well.
If lag and control were fixed, the game would be far more playable.
Hunter_Bachus
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