
Originally Posted by
oaty
Well what should happen when the timer runs out is it should either do a calculation......... 2000 men vs 500 .......... timer is out 1700 men left vs 30 men left, everyone knows that those last 30 men would be doing all they could to surrender(unless they are spartans). Those 30 guys just dissapear and the city is yours.
Or there could be two 3 minute timers, the first 3 minute timer tells you you have to kill or route the whole enemy army and when the second 3 minute timer kicks in you have 3 minutes to withdraw all your men outside of the castle walls any men inside after the 3 minutes is up is deadmeat.
The other thing I hate about sieges is I withdrew my archers because they were out of ammo, no sense in keeping them around just in case things go bad well the timer is out and the battle is over. I'm a bit mad since the siege is lifted but figured I could live with it. Then I looked at the stack and noticed that every single unit that was withdrawn from battle was disbanded, now after I saw that I was forced to reload the game and download the timer mod
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