In a huge battle 2000 men against 2000 it starts out fine but as the battle goes on it seems the dead bodies cause too much lag that's my guess anyways
Another big lag issue it seems after so many missles have been fired the game will lag, I guess some kind of memory leak or something.
Hopefully in a patch at low settings dead bodies can just show up as 2d sprites as a 3d dead bodie is not as impressing as a moving 3d unit
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