Right, i'm sure anyone who has visited these forums since rome came out has seen the complaints on realism, on how fast units are killed, and a horde of other things. What i think people are missing is that Rome Total War was designed first and foremost to be a game. No, it was not made to be the perfect simulation of warfare in roman times, but just to be something that is FUN. If RTW was perfectly realastic, then it would not be as enjoyable a game, as some factions (read: romans, carthage, greeks etc.) would be overwhelmingly powerful, and some would be extremely weak. Now while some factions do have weak/strong militarys, this is balenced by something else, such as an advantageous trade position or financial problems. If you want a historically accurate game, well, download one of the mods (and boy they came out quick), but if you just want a fun bit of gaming, play RTW and enjoy.
There have also been some complaints about the kill rate, and how some units are overpowering. In roman times, people were killed very slowly (no machine guns :)), but would you really get fun out of sitting in front of your monitor, watching your units kill the enemy painfully slowly? I don't think so. I would get more enjoyment out of a game that is focused on the tactics that you can pull off, and if done successfully, hope to win the battle by using. This is RTW. Would you really like to have it so that your only chance to win a seige is to attack when you outnumber the defenders 3 to 1, where archers can kill entire units in a few volleys? Where your best chance to win said seige is to starve out the defenders? That's not fun, but that's what it was like.
I'm not saying that RTW is perfect; it certainly is not, but try to think of it as a game, something you get fun out of, and you might begin to like it a little more.
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