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Thread: Game auto applies faction colors to new units.

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  1. #1
    Scruffy Looking Nerf Herder Member Steppe Merc's Avatar
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    Default Re: Game auto applies faction colors to new units.

    Agreed. I wanted my Parthians to train peltlasts, so I enabled them, but their in Armenian colors. And there just a grey peasant in the review pannel...

    "But if you should fall you fall alone,
    If you should stand then who's to guide you?
    If I knew the way I would take you home."
    Grateful Dead, "Ripple"

  2. #2

    Default Re: Game auto applies faction colors to new units.

    Well, then explain to me why I have armored hoplites and regular hoplites with Macedonian textures and I assure you I have not the slightest capability to do those things myself.

    I didnt think you could apply models from different cultures and no, obviously you are not going to have a unit card magically appear. Perhaps I phrased my topic incorrectly, it should read game auto applying faction colors to new models. Part of the difference between what you did, and I did was. I did not create a new unit, I simply edited an existing one, this leads me to believe that perhaps there are textures for all units in a given culture group or maybe im just stumbling on placeholder textures from earlier builds of the game? For example earlier in the day I was messing around with giving the Greeks Companions, I simply copied all the Macedonian information over and changed the correct pieces. This would lead you to believe that the Greeks would have "Macedonian Companions" in every sence of the word. No, The Greeks had white horses and much lighter armor than the very dark Macedonians with black horses. The same was true of the light lancers to a lesser degree.

    If you don't believe me, go change the Macedonian Phalanx Pikeman, and give them the Armoured Hoplite Model to use. You will load up a custom game and have Macedonian Phalanx Pikemen in a bronze breastplate, with black and orange trimming, as opposed to Carthages white/blue or Greeces Bronze/Red.

    Basically it looks like. If there is a texture file for a given model in a faction, said faction will auto apply a color scheme for it. So, the seleucids can probably have a properly textured Hoplite/Armored Hoplite. The Germans can probably have properly textured/colored Choson Swordsmen. Britians can probably have any of the german specific units in Britian colors.

  3. #3

    Default Re: Game auto applies faction colors to new units.

    Ok, I just tried to apply Hoplite/Armoured Hoplite models to units in the Seleucid faction, they used the same color scheme as the Macedonians, not sure whats going on ;p Maybe like I guessed in the previous post, maybe i've found some placeholder textures for Macedon. No idea and im not really patient enough to figure it out. I'll just be happy with my replaced macedonians ;p

  4. #4
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Game auto applies faction colors to new units.

    I looked it up for you. These are the possible textures for hoplites:

    Armoured Hoplites:
    Carthage
    Greek
    Macedon

    Hoplites:
    Greek
    Macedon
    Mercenaries
    Rebel

    You just got lucky

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