Quote Originally Posted by Hannibal_Barkar
Yes, if you play with sapping, there is not point hauling that onager around.
Some sort of counter sapping could balance this problem.

Moats and rivers... that reminds me, - anybody notice that many if not all cities are lacking the river or coastline they should have on the battle map ?



H.
I was under the impression that cities were generic, rather than having a unique map (which would take much more work, what with multiple city sizes and all...). Still, there could be generic "Cities with River and/or port".
And a special Moat building would be cool. The way the siege screen is organized seems to indicate that more than one defense building was originally planned...