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Thread: The Realism Mod 1.0. Well worth it.

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  1. #1

    Default Re: The Realism Mod 1.0. Well worth it.

    How could they upgrade the AI ?
    I'm interested in getting an upgraded AI, but for now not the rest. Have they improved the AI itself, or is it just bonuses to units and money ?
    If violence didn't solve your problem... well, you just haven't been violent enough.

  2. #2

    Default Re: The Realism Mod 1.0. Well worth it.

    Ditto Akka. IMO the AI isn't very challenging, and playing on hard or very hard only increases the strength of the enemy units. Its not like the computer is stupid, but it just never kicks my ass when its a fair fight, which is what usually happens when I play online.

    Are you sure that it actually improves the AI, or is it doing something else? I for one would also like to see an improved AI mod.

  3. #3
    Member Member David's Avatar
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    Default Re: The Realism Mod 1.0. Well worth it.

    Does anyone know how to change/remove the time limit in this mod? Tilin doesnt work.
    You don't need to lose it, to know that you had it.

  4. #4
    Expert Attacker Member oblivious maximus's Avatar
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    Default Re: The Realism Mod 1.0. Well worth it.

    Quote Originally Posted by David
    Does anyone know how to change/remove the time limit in this mod? Tilin doesnt work.
    works like a charm for me, sure you are using it right? what exactly are you doing?

  5. #5
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: The Realism Mod 1.0. Well worth it.

    The game's battle AI is NOT open code. Spartan has not actually changed the AI itself. Each faction has two AI attributes assigned to it. Such as "sailor ghengis." Each attribute adds certain hard-coded characteristics to the AI behavior. Spartan has merely toyed with having factions use various AI attributes until he has found the ones that work best, and which don't really work.

    So far, there is no way to actually tweak the AI itself.
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  6. #6
    Member Member David's Avatar
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    Default Re: The Realism Mod 1.0. Well worth it.

    Quote Originally Posted by oblivious maximus
    works like a charm for me, sure you are using it right? what exactly are you doing?
    Just drag the save in the window and then time limit off, but i'll give it another try.
    You don't need to lose it, to know that you had it.

  7. #7
    Modder Member Encaitar's Avatar
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    Default Re: The Realism Mod 1.0. Well worth it.

    It's the Strategic AI settings that have been altered in this mod, not Battle AI.
    Encaitar Arandur

    Middle-earth: Total War Dev

  8. #8
    Member Member Morindin's Avatar
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    Default Re: The Realism Mod 1.0. Well worth it.

    Quote Originally Posted by Chris701
    Ditto Akka. IMO the AI isn't very challenging, and playing on hard or very hard only increases the strength of the enemy units. Its not like the computer is stupid, but it just never kicks my ass when its a fair fight, which is what usually happens when I play online.

    Are you sure that it actually improves the AI, or is it doing something else? I for one would also like to see an improved AI mod.
    .Spartin on the TWcenter forums has tweaked the AI in the strat_template.txt file (I think) to seperate the "chaff from the wheat" settings and given all the AI factions better strategies.

    Also they have played around with some of the starting conditions to give certian factions a better chance (such as carthage).

    The battle still AI sucks, but the strategic AI is much better. They also bribe your cities a lot now too.
    Last edited by Morindin; 10-13-2004 at 01:06.
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  9. #9
    Member Member BobTheTerrible's Avatar
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    Default Re: The Realism Mod 1.0. Well worth it.

    Wait a minute... Morindin, you're saying that the game's battle AI is open code? If so, why isnt everyone modding it!? I'd like to try my shot at making AI... although it would comsume endless hours of my life...
    If cockroaches can survive nuclear fallout, then what's in a can of RAID?

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